January 28, 2021, 18:54 (GMT) |
GPencil: Fix error copying in multiframe The stroke was copied to all frames, not just selected. |
Revision a53105f by Antonio Vazquez (temp-gpencil-fill) January 28, 2021, 18:49 (GMT) |
GPencil: Draw primitives in multiframe The primitive is duplicated in all selected frames |
January 28, 2021, 18:42 (GMT) |
GPencil: Draw Free Hand in multiframe When draw in this mode, the stroke is replicated in all frames. |
January 28, 2021, 18:32 (GMT) |
EEVEE: Depth Of Field: Fix jittered dof breaking screenspace effects This was the case in perspective view. Seems like changing the projmat origin was the issue. Instead we rely on window_translate_m4 to skew the matrix and jitter the viewmat position to offset the origin. |
January 28, 2021, 18:29 (GMT) |
EEVEE: Depth Of Field: Flip bokeh shape on foreground. This is to mimic optical phenomenon and also match jittered DOF. |
January 28, 2021, 18:27 (GMT) |
GGPencil: Enable multiframe en Draw and use in Eraser This is the first step to add the multiframe option in Draw mode. Now, only the Eraser and the display frames is working . |
January 28, 2021, 16:21 (GMT) |
avoid redundant memory copies when building OptiX BVHs |
January 28, 2021, 16:03 (GMT) |
Fix T85157: join node not working when the second mesh is empty The issue was that the `offset` in `dst_span[offset]` was out of bounds when the domain size is 0. The fix is to simply skip copying attributes in that case. |
January 28, 2021, 15:41 (GMT) |
Merge branch 'master' into temp-gpencil-bezier-v2 |
January 28, 2021, 15:40 (GMT) |
Merge branch 'master' into temp-gpencil-interpolate |
January 28, 2021, 15:40 (GMT) |
Merge branch 'master' into temp-fill-outside |
January 28, 2021, 15:38 (GMT) |
Merge branch 'master' into greasepencil-object |
January 28, 2021, 14:16 (GMT) |
Merge branch 'master' into eevee-dof-refactor |
January 28, 2021, 14:14 (GMT) |
EEVEE: Depth Of Field: UI: Change Jitter option name & tooltip |
January 28, 2021, 14:06 (GMT) |
EEVEE: Depth Of Field: Add minimal overblur radius This makes jittered Dof much easier to use as it scales itself with the number of samples. |
January 28, 2021, 13:32 (GMT) |
EEVEE: Depth Of Field: Add new jittered Dof This is a new method to increase quality of the Depth of field. This works by jittering the camera for every sample. This needs a lot of samples to converge to something smooth. The new overblur parameter is introduced to blur each sample to make it noisefree faster at the cost of accuracy. |
January 28, 2021, 13:26 (GMT) |
EEVEE: Depth Of Field: Reintroduce the extra offset for convolution This is really needed for watertighteness and avoid background leaking. |
January 28, 2021, 13:22 (GMT) |
EEVEE: Depth Of Field: Fix orthographic view Circle of confusion Orthographic view depth of field was broken since day one it seems. |
January 28, 2021, 12:16 (GMT) |
Revert "Depsgraph: Remove redundant copy-on-write operations" This reverts commit 76fd41e9db19dd2a33fae0e690f76792b13d49ed. This should have been reverted along with 0f95f51361d73fbd8ba8d80b3b65da930dcf3b20, since this change by itself is causing crashes when the depsgraph accesses a non-existent copy-on-write component. Ref T84717 |
January 28, 2021, 12:16 (GMT) |
Fix alpha transparency slider range being influenced by RGB values For buttons that edit array properties, the soft min/max and slider ranges are based on the range of all values in the array. However for alpha this does not make much sense, the only reasonable range is 0..1 even when there are RGB values larger than 1. So treat alpha as an individual property. |
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Master Commits
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