Blender Git Commits

Blender Git "blender-v2.72-release" branch commits.

Page: 3 / 7

October 15, 2014, 11:06 (GMT)
Current tile highlight should use render data from the engine

Otherwise tweaking resolution/border would affect the way tiles are highlighted.
October 15, 2014, 11:06 (GMT)
Fix T42168 mask texture UI missing. Own sillyness after last data fix
commit.

If we include the data cleanup commit to an alpha version for 2.72a this
should be included as well
October 15, 2014, 11:06 (GMT)
Freestyle: Fix for memory leaks in StrokeVertexIterator.

The issues identified here are regression from 2.71, so the present code
revision is appropriate for backporting if 2.72a is planned.
October 15, 2014, 11:06 (GMT)
Freestyle: Fix for StrokeVertexIterator.__next__() ignoring the first and only element.

A StrokeVertexIterator ignores the first element when it is the only element.
Such an iterator can be created by the .incremented() method from an iterator
over two stroke vertices.

This problem is a regression from 2.71. The present fix is appropriate to backport
if Blender 2.72a is planned.

Problem report by Kazuhiro Murakawa through personal communications, thanks!
October 15, 2014, 11:06 (GMT)
Fix Python ray-cast failing to check hit direction
October 15, 2014, 11:06 (GMT)
Fix T42137: Keymap editing is broken

Own mistake in previous fix here, was too greedy in finding an existing kmi of UserPref add diff kmi, we only want
to ignore exact same kmi's here.
October 15, 2014, 11:06 (GMT)
Fix OpenGL error on cycles rendered viewport.

We queried the wrong value when looking for the bound 2D texture. This
is not totally robust because currently bound texture may not be a 2D
one, but this should work for now.
October 15, 2014, 11:06 (GMT)
OSX: adapt fs_menue to modern entries handling
October 15, 2014, 11:06 (GMT)
Call python3 explicitly from tgz util
October 15, 2014, 11:06 (GMT)
Fix T41957: Shadow color texture mapping was using wrong factor
October 15, 2014, 11:06 (GMT)
Fix T42106: Box image mapping shows black triangles if they point to a corner and blend is 0

After discussion with cambo here we decided it's better to choose arbitrary side of the box
(in this case it's X-axis) and use image from it. That's better than doing a blackness.

P.S. This is literally a corner case anyway.
October 15, 2014, 11:06 (GMT)
Allow render engine to declare whether it's capable of the texture rendering or not

If render engine has bl_use_texture_preview set to truth blender wouldn't fallback to
the blender internal rendering for previews.
October 15, 2014, 11:06 (GMT)
Icons: were relicensed to GPL2+ metadata was CC-NC
October 15, 2014, 11:06 (GMT)
Fix T42088: Creating new keybinds can cause duplicates when saving key config profile

When patching a keymap with a 'UserPref' diff one, do not add keymap items from diff
if they already exists in patched keymap.
October 15, 2014, 11:06 (GMT)
Cleanup: style
October 15, 2014, 11:06 (GMT)
Fix T42074, textured lamps influncing other layers

The solution is to do the multiplication with the energy in the shader
after texture application.

We might be able to avoid setting dyncol completely, but this needs
better investigation. Some shader paths also look a bit redundant.

Also, texture mapping is not supported very well for light lamps, might
also need investigation.
October 15, 2014, 11:06 (GMT)
Cleanup to previous commit, we can reuse set_rgb instead of new function
October 15, 2014, 11:06 (GMT)
Fix T4199: Knife holes in concave ngons failed

BM_face_point_inside_test assumed the face center was inside the face.
October 15, 2014, 11:06 (GMT)
Fix T4201: AVI Broken when width not multiple of 4
October 15, 2014, 11:06 (GMT)
Fix in-between mouse events getting assign to keys
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021