Blender Git Commits

Blender Git "blender-v2.83-release" branch commits.

Page: 8 / 17

October 7, 2020, 07:58 (GMT)
Fix T79973: Re-ordering face maps messes up the names of other face maps

Use a remap function instead a swap.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D8739
October 7, 2020, 07:52 (GMT)
Fix T80520: Tris to Quads ignores UV delimit option
October 7, 2020, 07:52 (GMT)
Fix T61985: NLA Bake exception baking pose with non-pose selection
October 7, 2020, 07:51 (GMT)
Fix invert vertex group weight miscalculation for modifiers

Warp & weight vertex-group editing modifiers miscalculated vertex weight
inversion, the weights were multiplied before being subtracted from 1.

Ref D8241
October 7, 2020, 07:50 (GMT)
Fix T81168: 2.8x Crash when loading 2.79 file.

Object in the 2.7x file is on no layer at all, while this is not really
expected nor considered valid, better to cope with the case gracefully
than crash.

To be backported to 2.90 and 2.83.
October 7, 2020, 07:49 (GMT)
Fix T80905: GPencil: bones cannot be selected using Ctrl + LMB (with Left Selection Preference)

Was missing a dedicated entry for LMB select, this is to be consistent
with how it is done for meshes.

Maniphest Tasks: T80905

Differential Revision: https://developer.blender.org/D8935
October 7, 2020, 07:44 (GMT)
Fix OpenCL render error in large scenes

In scenes such as Cosmos Laundromat, there were memory allocations bigger than
2GB which would overflow.

Problem and solution found by AMD, thanks!
October 7, 2020, 07:42 (GMT)
Blender v2.83.8-beta
September 30, 2020, 06:12 (GMT)
Version: Blender 2.83.7 release
September 16, 2020, 12:36 (GMT)
Fix T71012: Cycles baking crash with locked-UI & background-mode
September 16, 2020, 12:35 (GMT)
Fix T80238: Crash adding properties to material node-trees

The localized node-tree was freeing the materials ID properties twice.

This matches how animation data behaves, setting to NULL after freeing.
September 16, 2020, 12:34 (GMT)
Fix T80604: BLI_polyfill_calc exceeds stack size allocating points

On systems with 512kb stack this happened at around 13k points.

This happened at times with grease-pencil, although callers that
frequently use complex polygons should be using BLI_polyfill_calc_arena.
September 16, 2020, 12:32 (GMT)
Fix T80457: Library Override - Custom Property to Drive Child Particles results in Crash.

RNA diffing code was not dealing properly valid NULL PointerRNA (like
the empty texture slots of a ParticleSettings e.g., which were cause of
crash in that report).

To be backported to 2.90 and 2.83.
September 16, 2020, 12:31 (GMT)
Fix T78392: [2.83.5, 2.90, 2.91] Crash on undo/ redo after changing modes.

During undo/redo read code is expected to clear the `OB_MODE_EDIT`
bitflag of `Object.mode`, for some reasons.

This was not done anymore for re-used Objects, we need to add a special
handling case for that too.

Should be backported to 2.90 and 2.83 (will probably not be straight
forward for the latter).
September 16, 2020, 12:24 (GMT)
Fix T77584: Edit Mode crash with shape keys created on blank mesh

Entering edit-mode after creating shape keys on a blank mesh would crash.

Regression in 9b9f84b317fef which prevented initializing empty
shape keys when there is no shape key offset data available.
September 16, 2020, 12:23 (GMT)
Fix T79737: ERROR ACCESS VIOLATION when switching to eevee rendered view

This prevents Blender from crashing when switching
to rendered view and the grid_data is NULL in the
lightcache (due to possible corruption), by switching
to the fallback lightcache. The fix extends the solution
for possible corruption in the cube_data as well.

Fix T79737

Reviewed By: fclem
Differential Revision: https://developer.blender.org/D8835
September 16, 2020, 12:20 (GMT)
Fix T80603 Workbench: Inverted alpha when rendering

The state of the passes was not set back after the first sample.

This is a simpler fix than rBecfbc5fb55d5 which needs the new draw manager
features from 2.90.
September 16, 2020, 12:18 (GMT)
Fix T75061 Grease Pencil: MacOS: broken Gradient and Texture

There is a driver bug that makes all the end of the structure unreadable.
Workaround this by just declaring a vec4 an unpacking manually.
September 16, 2020, 12:17 (GMT)
Version Blender 2.83.7 Beta
September 9, 2020, 07:32 (GMT)
Blender 2.83.6 release
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021