Revision efee24c by Germano Cavalcante / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix 'BLI_task_parallel_mempool' keeping 'user_chunk' unchanged When `BLI_task_parallel_mempool` does not use threading, the `userdata_chunk` is allocated locally simulating a TLS. However `func_reduce` is not called so the original chunk is ignored. `task_parallel_iterator_no_threads` is another function that doesn't call `func_reduce`. It also ignores `userdata_chunk_local` in the main iterator. The solution in these cases is not to create a `userdata_chunk_local`. This fixes T90131 Differential Revision: https://developer.blender.org/D12067 |
Revision 3a5fd97 by Bastien Montagne / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Revision d917311 by Bastien Montagne / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Install_deps: add flex dependency. Was already installed on Debian-like and Fedore/Suse actually, now also explicitely required on Arch and listed in docs. Ref. T88438. |
Revision ce1a492 by Jacques Lucke / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix: avoid creating improper rotation matrix This might change the rotation of some instances after a Curve to Points. Unfortunately, there is not much we can do about that, the math before was just wrong. The forward and up axis stayed the same though. Differential Revision: https://developer.blender.org/D12006 |
Revision 24011d3 by Jacques Lucke / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix T90065: disable attribute search in places where there is too little context Differential Revision: https://developer.blender.org/D12008 |
Revision b18d421 by Jacques Lucke / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix T89393: crash when selecting edges when geometry nodes has "on cage" turned on The core problem is that the geometry nodes modifier sometimes support "mapping" (i.e. it remembers which new vertices correspond to edit mode vertices) and sometimes it does not, depending on what the nodes are doing. Also see rB07ce9910f7cc. The solution here is that the fallback case in `BKE_mesh_foreach_mapped_edge` does not call the callback with "invalid" indices. Differential Revision: https://developer.blender.org/D12007 |
Revision 0bc2620 by Peter Kim / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
XR: Fix for Viewport Denoising Artifacts Addresses T76003. When using VR with Eevee and viewport denoising, scene geometry could sometimes be occluded for one eye. Solution is to use a separate GPUViewport/GPUOffscreen for each VR view instead of reusing a single one for rendering. Reviewed By: Julian Eisel, Cl�ment Foucault Differential Revision: https://developer.blender.org/D11858 |
Revision 462c91d by Aaron Carlisle / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
PyDocs: Fix syntax errors resulting in warnings |
Revision 370a3cf by Germano Cavalcante / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
VSE UX: Make Speed Effect strips more user friendly. **Drawing Changes:** - F-curve drawing for Stretch, Multiply, Length and Frame Number. - Value drawing when no keyframes for Stretch, Length and Frame Numbers. General view of the new drawing for each speed effect mode: {F9796642, size=full} Detail of the horizontal zero (blue) line in the new `Multiply` mode: {F9798520, size=full} Nice to have (but I don't know how): - Auto adjusting of endframe when using Multiply or Boost. Differential Revision: https://developer.blender.org/D6110 |
Revision 253d0ff by Germano Cavalcante / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Many tweaks to f-curve drawing code |
Revision b6f5841 by Fredrik Hansson / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Weld Modifier: add "loose_edges" option This improve the cloth modeling workflow by allowing you to weld only the edges that are used for the sewing forces. Reviewed By: mano-wii, weasel Differential Revision: https://developer.blender.org/D10710 |
Revision 21d8d52 by Germano Cavalcante / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Revert "VSE UX: Make Speed Effect strips more user friendly." This reverts commit 3123f33380b35ae93afee0a30f36bc7181927b28 and a092baa7f90b2d5f13771d46f64ff5cf86cc5a05. |
Revision 70b2d56 by Ray molenkamp / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
GTest: Use INC/INC_SYS for Libmv/OSD tests This change transitions libmv/osd tests to our blender_add_test_executable macro that explicitly takes the include directories as a parameter. This is in preparation for future clean-up of global include directories. Differential Revision: https://developer.blender.org/D12012 Reviewed By: sergey |
Revision f90cd85 by Aaron Carlisle / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
UI: Do not abbreviate/shorten wording Abbreviations are harder to read and understand thus it is best to be direct. For example without understanding and context it is hard to know exactly what "Len" means. |
Revision 121e854 by Peter Kim / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: fix warning -Wparentheses |
Revision 6e4f6f9 by Christian Rauch / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
GHOST/wayland: explicitly delete 'GHOST_SystemWayland' when fallback to X11 |
Revision 5c729d4 by Christian Rauch / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
cmake: enable Wayland by default |
Revision 77feb1d by Christian Rauch / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
GHOST/wayland: use Wayland only when 'BLENDER_WAYLAND' is set |
Revision 9e56b50 by Christoph Lendenfeld / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix: Remove automatic hiding of bones when using the pose slider This patch addresses the issue raised in T88340. When entering a pose sliding operator bones would automatically get hidden. While technically not a bug it was decided that it is too confusing. Hiding with 'H' is still possible though, just won't happen automatically Reviewed by: Sybren A. St�vel Differential Revision: https://developer.blender.org/D11883 Ref: D11883 |
Revision 8bdbfee by Howard Trickey / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Fix T89391, etc. Boolean bugs when objects have negative scale. The old modifier code, now just used for Fast, has code in it to flip faces of arguments when their tranform's negativity differs from the main object's transform's negativity. I had neglected to put that logic in when I made the change that skipped the round trip through BMesh. Fixing this means that the results are more what the user expects when some or all operands have negative scales. |
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