Blender Git Commits

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May 19, 2016, 00:59 (GMT)
Little tweaks for ifdefs.
May 19, 2016, 00:42 (GMT)
Fixes for Fermi.
May 19, 2016, 00:22 (GMT)
Use some more cuda_pop_context(); calls to make following this easier.
May 19, 2016, 00:13 (GMT)
Free the CUtexObjects properly.
May 18, 2016, 23:48 (GMT)
Only have one bindless_mapping vector, and also load textures for shader() kernel.

This fixes float4 textures o/
May 18, 2016, 22:46 (GMT)
Updated OpenHMD to latest git version
Now uses threading for updating the hmd, better polling rates for performance on heavy scenes/low framerates
May 18, 2016, 22:18 (GMT)
Revert "Decklink test build"

This reverts commit c769b921a19c42dbb14056e019ba61e345a791bb.
May 18, 2016, 22:18 (GMT)
Decklink test build
May 18, 2016, 22:06 (GMT)
Add BF to contributors list

Let's not ask for legal trouble ;)
May 18, 2016, 21:56 (GMT)
Copy BKE_facemap stuff from wiggly-widgets branch

Idea is to split face maps of from wiggly-widgets into this branch to prepare review/merge.
Used term "facegroup" for file names since I plan to rename "face maps" to "face groups" anyway.
May 18, 2016, 21:55 (GMT)
Revert "Decklink test build"

This reverts commit 5ef966e3978eb1abccd5dc32790d9fe119394b61.
May 18, 2016, 21:55 (GMT)
Decklink test build
May 18, 2016, 21:54 (GMT)
Merge remote-tracking branch 'origin/master' into experimental-build
May 18, 2016, 21:19 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/blenloader/intern/versioning_270.c
May 18, 2016, 21:12 (GMT)
Register widget group types more like operator types

Is more consistent and I think it makes it easier to understand the role of widget groups.

Adds file space_node/node_widgets.c
May 18, 2016, 20:57 (GMT)
Fix again assembler version of atomic_add_uint32 and atomic_sub_uint32

The assembler version returns the previous value of the variable while
all the other versions return the new value.
This was fixed before but somehow it came back when the atomic module
was refactored.
May 18, 2016, 20:56 (GMT)
Merge remote-tracking branch 'origin/master' into decklink

Conflicts:
intern/atomic/atomic_ops.h
May 18, 2016, 20:30 (GMT)
VideoDeclink: change default cache size to 4 frames.

Previously, cache size was only 3 frames, which caused problems with older
types of Decklink cards (was working with the 4K Extreme).
The default is now 4 frames and it is possible to specify a different cache
size when opening the card:
VideoDecklink("<mode>/<pixel>[/3D][:<cachesize>]", cardIdx)

Ex with 8 frames in cache:

VideoDecklink("pal/2vuy:8", 0)
May 18, 2016, 20:11 (GMT)
Bindless Textures: Move bindless_mapping to CUDADevice.
May 18, 2016, 19:11 (GMT)
don't forget to sample particles on first frame
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021