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February 15, 2016, 18:56 (GMT)
Fix crash with pie-submenu's
February 15, 2016, 18:46 (GMT)
Merge branch 'master' into id-remap
February 15, 2016, 18:39 (GMT)
Merge branch 'master' into asset-engine
February 15, 2016, 17:51 (GMT)
Minor API cleanup

Avoid passing duplicate args
February 15, 2016, 16:13 (GMT)
Merge branch 'master' into temp_pie_max_items_fix
February 15, 2016, 16:11 (GMT)
Quit warning
February 15, 2016, 16:09 (GMT)
Fix op-enums with exactly 8 items adding unnecessary pie level
February 15, 2016, 15:52 (GMT)
WIP Add asset sub-data dependency info.

We need that info (knowing which non-asset IDs are used by which asset-IDs),
otherwise managing reloading, updates etc. of assets would be impossible
(or rather, would leave a mess of unused IDs behind them).
Only partially done, non-functional yet.

This commit also adds asset repository references in libraries.
February 15, 2016, 14:39 (GMT)
Minor correction, added comment
February 15, 2016, 14:33 (GMT)
Use parent icon when creating new pie level
February 15, 2016, 14:28 (GMT)
Pies: Support object mode pie with more than 8 items

Fixes changing position of items introduced in rB669fdca6818b.
Since release is comming closer, I decided to try implementing support for more than 8 items per pie. This would require bigger changes which might not be safe to apply before relase though. For now, this should be good enough.

There are a few ugly things in the patch, but improving would not be trivial and require bigger changes. Was already tricky enough to get this working ;)

Reviewers: campbellbarton

Projects: #user_interface

Differential Revision: https://developer.blender.org/D1800
February 14, 2016, 23:04 (GMT)
Merge branch 'master' into wiggly-widgets
February 14, 2016, 22:16 (GMT)
now using adaptTimestep(), new step setup and correct dt
Revision 8de5664 by Clément Fukhaut (pbr-viewport)
February 14, 2016, 21:42 (GMT)
Added support for custom number of samples for brdfs.
Revision 52cb298 by Clément Fukhaut (pbr-viewport)
February 14, 2016, 21:32 (GMT)
Fix layer weight and light's geometry nodes
February 14, 2016, 19:31 (GMT)
Merge branch 'asset-engine' into asset-experiments
February 14, 2016, 19:31 (GMT)
Merge branch 'id-remap' into asset-experiments
February 14, 2016, 19:27 (GMT)
Merge branch 'master' into asset-engine
February 14, 2016, 19:24 (GMT)
Merge branch 'master' into id-remap
Revision 4b08c4d by Clément Fukhaut (pbr-viewport)
February 14, 2016, 13:53 (GMT)
Merge branch 'master' of git://git.blender.org/blender

# Conflicts:
# source/blender/gpu/intern/gpu_material.c
# source/blender/gpu/shaders/gpu_shader_material.glsl
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021