Revision c073d7c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 28, 2016, 22:30 (GMT) |
added appliedImpulse() to regular constraints too |
Revision 0c4939c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 28, 2016, 22:04 (GMT) |
added a RNA function to read the appliedImpulse from each constraints live, during simulation (slow when done from a python frame handler over all constraints) |
Revision 39e00e5 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 28, 2016, 20:01 (GMT) |
fix: dynamic mode didnt work at all anymore and has still some issues like flickering after baking and a crasher on exiting blender, also testwise enabled autoexecute on prefracture during sim |
January 28, 2016, 18:12 (GMT) |
Added primitive type, some shell code. |
Revision 051c9c3 by Clément Fukhaut (pbr-viewport) January 28, 2016, 15:31 (GMT) |
Make use of new direction_transform_m4v3. Add restriction to the display of show_world_sh. |
January 28, 2016, 15:11 (GMT) |
Merge branch 'openvdb' into cvdb_ray_isect |
January 28, 2016, 15:11 (GMT) |
Merge branch 'master' into openvdb |
Revision 20afa77 by Clément Fukhaut (pbr-viewport) January 28, 2016, 13:44 (GMT) |
Merge branch 'master' of git://git.blender.org/blender # Conflicts: # source/blender/editors/space_view3d/drawmesh.c # source/blender/gpu/CMakeLists.txt # source/blender/gpu/GPU_draw.h # source/blender/gpu/GPU_material.h # source/blender/gpu/GPU_texture.h # source/blender/gpu/intern/gpu_codegen.c # source/blender/gpu/intern/gpu_draw.c # source/blender/gpu/intern/gpu_material.c # source/blender/gpu/intern/gpu_shader.c # source/blender/gpu/intern/gpu_texture.c # source/blender/makesrna/intern/rna_image_api.c # source/blender/nodes/shader/nodes/node_shader_vectTransform.c |
January 28, 2016, 08:47 (GMT) |
removed readme |
Revision 371c289 by Clément Fukhaut (pbr-viewport) January 27, 2016, 23:46 (GMT) |
Made these changes, all relative to the viewport Material mode. -Lamp sizes are now binded with dynamic uniforms -Added support of Anisotropic Bsdf -Added support of Glossy Refraction Bsdf -Added support of Glossy Glass Bsdf -Texture noise uses the same default coordinates as cycles. -Vector transform now works with translations (point mode). -Vector transform now works with translations. -Transparency for transparent Bsdf now uses the alpha input. -Lots of code formating -Default tangent space inside Geometry node -Added support for Tangent node -Object Info now output object location correctly |
Revision 0ab52e7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 27, 2016, 22:46 (GMT) |
fix: added extra update call on hook object in custom modifier evaluation |
Revision 84696d3 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 27, 2016, 20:58 (GMT) |
fix: forgot to accumulate differences of multiple hook modifier changes |
Revision d5d33db by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 27, 2016, 20:19 (GMT) |
fix: fake parenting in testfile didnt work anymore after fake hook was added to code, now both should work depending on whether the kinematic flag is set (=parenting) or not (=hook, if vertexgroup and hookmodifiers are used) |
Revision 4543512 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 27, 2016, 19:08 (GMT) |
fix for silly brace mistake, which led to crash with fracturing a default cube |
Revision bcc260c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 27, 2016, 17:23 (GMT) |
improved the fake hook system, should behave now exactly as a regular hook and added some FM code comments to plan further work. |
January 27, 2016, 11:53 (GMT) |
Merge branch 'master' into openvdb Conflicts: source/blender/makesrna/intern/rna_nodetree.c |
January 27, 2016, 09:58 (GMT) |
Revert "Test commit to see whether new atomic_fetch_and_and_uint8 wrapper compiles on all our buildbots, take two (win32 and osx fixes)." This reverts commit 827730351fc03e298a76a767c74cbbf4bfe5d2d5. |
January 27, 2016, 09:58 (GMT) |
Test commit to see whether new atomic_fetch_and_and_uint8 wrapper compiles on all our buildbots, take two (win32 and osx fixes). |
January 27, 2016, 09:25 (GMT) |
Revert "Test commit to see whether new atomic_fetch_and_and_uint8 wrapper compiles on all our buildbots." This reverts commit 8e9d0088eefd079ead6ae1820c5c5642d4722008. |
January 27, 2016, 09:24 (GMT) |
Test commit to see whether new atomic_fetch_and_and_uint8 wrapper compiles on all our buildbots. |
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