Revision 9ae928f by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) December 31, 2015, 11:50 (GMT) |
Merge branch 'master' into id-remap Conflicts: source/blender/blenkernel/BKE_library.h source/blender/blenkernel/BKE_material.h |
December 31, 2015, 11:04 (GMT) |
Merge branch 'master' into object_nodes |
December 31, 2015, 00:10 (GMT) |
Always initialize cache path. |
Revision f1981b3 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 30, 2015, 19:47 (GMT) |
partial fix for displacement / autohide flicker problem, happens now only with automerge (occasionally) and with automerge + fix normals (regularly), but for displacement and glass you mostly need only autohide; automerge and fix normals are for smooth objects where cracks should be nearly invisible (after fracturing) |
December 30, 2015, 17:51 (GMT) |
Merge branch 'master' into 'cvdb_ray_isect' |
December 30, 2015, 17:40 (GMT) |
Merge branch 'master' into openvdb Conflicts: intern/cycles/render/svm.cpp intern/cycles/render/svm.h |
December 29, 2015, 08:12 (GMT) |
Reusable functions for copying a set of nodes and calculating node bounds. |
December 28, 2015, 23:53 (GMT) |
Various cleanups. |
December 28, 2015, 19:55 (GMT) |
Merge branch 'master' into temp_display_optimization |
Revision 24ff36d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 28, 2015, 14:04 (GMT) |
added an autohide filter group, its helpers can be used to animate revelation of cracks which are hidden otherwise. This is basic revelation functionality via object locations and sizes only. |
December 28, 2015, 10:27 (GMT) |
Added an optional update callback for the configurable object node ID property. |
December 28, 2015, 03:39 (GMT) |
Port wmWidget struct to lower-level C++ class Main changes here are moving wmWidget to windowmanager/widgets/wm_widget.h, making it a class with private members, and adding/adjusting needed _get/_set API calls. To avoid lots of noise in code, D1697 is applied. And of course there is some cleanup too. |
December 28, 2015, 00:47 (GMT) |
Merge branch 'master' into openvdb Conflicts: intern/cycles/kernel/osl/osl_services.cpp |
December 27, 2015, 19:55 (GMT) |
editmesh VBO: support deformed vertex coordinates too. |
December 27, 2015, 19:18 (GMT) |
Merge branch 'master' into temp_display_optimization Conflicts: source/blender/blenkernel/intern/editderivedmesh.c |
December 27, 2015, 17:39 (GMT) |
'Make Group' operator (ctrl+g) to easily create a node group from selected nodes. |
December 27, 2015, 16:17 (GMT) |
Use a unified list for simplifying socket identifiers and matching RNA struct types. |
December 27, 2015, 13:42 (GMT) |
Fix compiler warning from illegal zero-initialization in C++0x. |
December 27, 2015, 13:35 (GMT) |
ID.flag has been split to put runtime tags in a separate field (rB3fcf535d). |
December 27, 2015, 13:21 (GMT) |
Merge branch 'master' into object_nodes Conflicts: source/blender/depsgraph/intern/depsgraph_build_nodes.cc source/blender/depsgraph/intern/depsgraph_build_relations.cc |
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