Revision 1164721 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 24, 2015, 07:49 (GMT) |
Merge branch 'master' into wiggly-widgets Conflicts: source/blender/editors/include/ED_view3d.h source/blender/makesrna/RNA_enum_types.h |
Revision eced830 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 23, 2015, 22:17 (GMT) |
Support selecting multiple (face map) widgets There are occasional crashes but I wasn't able to reproduce reliably. If somebody is able to, please tell me (or maybe it's already fixed) :) GHash and arrays are used here to avoid slow linked lists and multiple iterations. Also removes need for the fix mentioned in rBb1e01a242. |
Revision 91be63e by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 23, 2015, 13:21 (GMT) |
Merge branch 'master' into id-remap |
November 23, 2015, 13:03 (GMT) |
GP Sculpt: Attempted fix for bug with Grab brush where some points would randomly get left behind |
November 23, 2015, 11:50 (GMT) |
Use the base mesh as a fallback result in case no geometry nodes exist. |
November 23, 2015, 11:29 (GMT) |
Fix for store/load of mesh_ptr on the stack. Most actual mesh operations should only store the data pointer itself but not modify the refcount. |
November 23, 2015, 10:57 (GMT) |
Fix: Initialise GP Sculpt settings when creating new scenes |
November 23, 2015, 10:46 (GMT) |
Fix compile errors due to recent cleanups in master |
November 23, 2015, 10:42 (GMT) |
Fix for wrong index in codegen. Was using the socket instance map sizes rather than the overall number of sockets of the node type. |
November 23, 2015, 10:15 (GMT) |
Merge branch 'master' into GPencil_Editing_Stage3 Conflicts: source/blender/makesrna/RNA_enum_types.h source/blender/makesrna/intern/rna_sculpt_paint.c |
November 23, 2015, 10:07 (GMT) |
Added a matrix compose/decompose node for loc/rot/scale. |
November 23, 2015, 09:14 (GMT) |
Horrible fix for depsgraph/notifier updates through property changes in geometry nodes. This is really awful, but we don't have a good generic way of defining node tree relations in the dependency graph yet. More importantly, the notifier system is not up to the task - putting the responsibility for notifying into operators requires anticipating their effects, which is not good at all for node operators which affect geometry through complex processing. The depsgraph really should be handling this. |
November 23, 2015, 08:13 (GMT) |
Merge branch 'openvdb' into cvdb_ray_isect |
November 23, 2015, 08:09 (GMT) |
Merge branch 'master' into openvdb |
Revision 3005dd4 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 22, 2015, 22:23 (GMT) |
Merge master into wiggly-widgets and update drawing to recent changes in master Conflicts: source/blender/gpu/intern/gpu_buffers.c source/blender/makesrna/intern/rna_userdef.c |
November 22, 2015, 14:24 (GMT) |
Implementation of a simple 'Array' modifier node. |
November 22, 2015, 10:18 (GMT) |
Fix for invalid comparison operator of SocketPair. |
November 22, 2015, 09:05 (GMT) |
Notifier from node changes to redraw the viewport when geometry nodes are updated. This is a hack! The nodes are defined in python and the notifier is currently triggered far to broadly, but currently there is no nicer way of doing it. |
November 22, 2015, 09:03 (GMT) |
Extension of the new dependency graph relations to support object nodes. This generally triggers a mesh data recalc when *anything* inside the object node tree is changed. Eventually it should be more specific to changes in a geometry node tree, but the current design of deps nodes does not reflect such internal node semantics nicely (although new depsgraph will allow us to do it properly in the future). |
November 22, 2015, 07:34 (GMT) |
PSculpt: Store pressure data from tablet too Although this is not used by the current brushes, it helps to have this in place so that we can make use of it for later brush ideas. |
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