Blender Git Commits

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September 10, 2015, 23:24 (GMT)
Remove redundant fixes

Not needed anymore since rB10678f7572ee0d37
September 10, 2015, 22:52 (GMT)
Fix 3D view widgets not updated correctly

Was barely visible to users (noticed only with view oriented manipulator), since I fixed appearing issues individually. Will remove these fixes next.
September 10, 2015, 20:47 (GMT)
Merge branch 'master' into id-remap
September 10, 2015, 20:39 (GMT)
Merge branch 'master' into missing-libs
September 10, 2015, 12:35 (GMT)
Some minor UI updates...
September 10, 2015, 12:14 (GMT)
Merge branch 'asset-experiments' into asset-engine
September 10, 2015, 12:13 (GMT)
Merge branch 'master' into asset-experiments
September 10, 2015, 12:13 (GMT)
Add some (mostly commented) debug prints...
September 10, 2015, 12:08 (GMT)
Fix nasty hidden RNA/bool related bug.

**NEVER** pass a boolean as address (pointer) to a RNA property function - it will read (or write) it as an integer!
September 10, 2015, 11:01 (GMT)
Fix `filelist_file_create_entry()` adding the generated entry twice to the cached list in AE case.
September 9, 2015, 23:59 (GMT)
Don't offset arrow widget range by property min value

Previously, the min value of the arrow range was set to be at the origin, but figured out in most cases this is actually not wanted (e.g: force field strength widget min value is -200, meaning at strength=0, the widget would be offset 200 pixels; camera focal length widget min value is 1, meaning widget was constantly offset by -1). Instead, the origin should be where the value of the property is 0.

This might still be wanted for some future cases, so leaving old behavior #ifdef'ed out.
September 9, 2015, 23:38 (GMT)
cleaner export paths in manta script
September 9, 2015, 23:33 (GMT)
Add initial camera focal length widget

Needs some more work still, especially, it should become a plane widget (currently it's just a new arrow style since it needs almost the same handling as an arrow).

Was requested in IRC, and seemed like a nice project to tackle until we found a way to fix facemap drawing :P
September 9, 2015, 19:45 (GMT)
Merge branch 'asset-experiments' into asset-engine
September 9, 2015, 19:38 (GMT)
Merge branch 'master' into asset-experiments
September 9, 2015, 16:42 (GMT)
Merge branch 'master' into temp-blf-wordwrap
September 9, 2015, 15:25 (GMT)
Merge branch 'asset-experiments' into asset-engine
September 9, 2015, 15:20 (GMT)
Merge branch 'master' into asset-experiments
September 9, 2015, 12:32 (GMT)
read blender values in processBurn and cleaned up fire plugin
September 8, 2015, 20:59 (GMT)
Update widgets attached to modal OP before handler might be freed

Some people were experiencing crashes with transform manipulator handling, this should fix it (although I'm not sure why it worked fine for me).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021