July 12, 2015, 15:02 (GMT) |
Merge branch 'master' into temp_imbuf_types_refactor |
July 12, 2015, 14:40 (GMT) |
Bah, merge change that was left uncommitted |
July 12, 2015, 14:26 (GMT) |
Merge branch 'master' into temp_display_optimization Conflicts: source/blender/gpu/intern/gpu_buffers.c |
Revision b519af6 by Campbell Barton July 11, 2015, 21:35 (GMT) |
Update DM_vertex_attributes_from_gpu to use loop-data |
Revision 9456341 by Campbell Barton July 11, 2015, 21:35 (GMT) |
missed when updating update_tface_color_layer |
July 11, 2015, 21:00 (GMT) |
Merge branch 'asset-experiments' into asset-engine Conflicts: source/blender/editors/space_file/file_ops.c |
July 11, 2015, 20:51 (GMT) |
Merge branch 'master' into asset-experiments Conflicts: source/blender/blenlib/intern/BLI_filelist.c source/blender/editors/space_file/file_draw.c source/blender/editors/space_file/file_ops.c source/blender/editors/space_file/filelist.c |
Revision 2e80fce by Campbell Barton July 11, 2015, 20:46 (GMT) |
Use loop colors for update_tface_color_layer |
Revision 8d8de28 by Campbell Barton July 11, 2015, 20:45 (GMT) |
Use MTexPoly for drawing callbacks |
Revision 1817455 by Campbell Barton July 11, 2015, 20:32 (GMT) |
correct other mistake w/ index lookups |
Revision 8560e2f by Campbell Barton July 11, 2015, 20:29 (GMT) |
remove redundant selection flushing code |
Revision 670bf58 by Campbell Barton July 11, 2015, 20:27 (GMT) |
Use loopcolor for storing texture previews |
Revision 28ce422 by Campbell Barton July 11, 2015, 20:16 (GMT) |
Correct normal drawing |
Revision f84a659 by Campbell Barton July 11, 2015, 19:52 (GMT) |
Merge branch 'master' into temp-derivedmesh-looptri |
Revision 8871dd7 by Campbell Barton July 11, 2015, 18:37 (GMT) |
Remove redundant vertex paint tessface code |
Revision 3f7ab85 by Campbell Barton July 11, 2015, 18:37 (GMT) |
Correct bad mistake getting CDDM poly index Vertex/Weight paint works now |
July 11, 2015, 18:26 (GMT) |
Merge branch 'master' into openvdb |
July 11, 2015, 17:55 (GMT) |
OpenSubdiv: Bring back topology checker It's now implemented for derived meshes, still needs to support crease checks. |
July 11, 2015, 17:55 (GMT) |
OpenSubdiv: Don't construct evaluator if GPU visualization is used |
July 11, 2015, 17:55 (GMT) |
OpenSubdiv: Add basic topology checker back For now only checks subdivision level, actual geometry changes does not happen yet. |
|
|
|


Master Commits
MiikaHweb | 2003-2021