Revision 95ccb70 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 17, 2014, 01:35 (GMT) |
fix for "fix normals", used incorrect float to short and back conversion and ignore global rotation of object in normals rotation now |
Revision 2114f49 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 16, 2014, 18:40 (GMT) |
WIP cage transform. This also includes code for the node editor but probably will try a different use case first. |
Revision 60c776d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 16, 2014, 15:23 (GMT) |
limit autohide to faces with inner material and fix attempt for convert to keyframes bug (messed up object locations / rotations) |
November 16, 2014, 14:22 (GMT) |
Merge branch 'hair_immediate_fixes' into hair_system Conflicts: source/blender/blenkernel/BKE_effect.h source/blender/blenkernel/intern/effect.c |
November 16, 2014, 13:59 (GMT) |
Fixes after latest merge. |
Revision d03ceb2 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 16, 2014, 13:59 (GMT) |
Nicer hashing functionality for sim debugging using a variadic macro to support multiple hash identifiers. Using explicit hashing functions for every sim debug call defeats the purpose of having a quick feedback system. Now this can be done simply by passing an arbitrary number of hash inputs (integers) at the end of the function calls, which are then combined by a system of variadic macros (based on the ELEM feature). Up to 8 identifiers are supported currently, but more could be added easily if needed. |
November 16, 2014, 13:42 (GMT) |
Merge branch 'master' into temp_custom_loop_normals |
November 16, 2014, 13:41 (GMT) |
Merge branch 'master' into mesh-transfer-data Conflicts: source/blender/editors/object/object_vgroup.c |
November 16, 2014, 12:06 (GMT) |
"Better" solution to avoid infinite recursion in dependency cycles of DataTransfer modifier cases. Note, issue here is that in modifier case, we can't be no more sure to actually get required datalayers from source dm... |
November 16, 2014, 11:39 (GMT) |
Merge branch 'master' into mesh-transfer-data |
Revision b89f7af by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 16, 2014, 02:07 (GMT) |
added ghost objects, they do not collide but can activate animated objects |
Revision 67e48a5 by Campbell Barton (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 19:52 (GMT) |
Merge branch 'master' into gooseberry |
November 15, 2014, 18:02 (GMT) |
Remove 'topochange' from EDBM. In future, there may be several tools relying on topo hash, each one making updates to it when it needs. Hence, such thing should absolutely not be held by mesh data, but (in this case) by Key data. Also made some reorganization and renaming a bit. Note: this code compiles, but for now cannot really be tested, since scratch is not enabled... |
November 15, 2014, 17:40 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
November 15, 2014, 14:51 (GMT) |
Merge branch 'hair_immediate_fixes' into hair_system Conflicts: source/blender/physics/BPH_mass_spring.h source/blender/physics/intern/BPH_mass_spring.cpp |
Revision b30019f by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 14:07 (GMT) |
Merge branch 'hair_immediate_fixes' into gooseberry Conflicts: release/scripts/startup/bl_ui/properties_particle.py source/blender/editors/physics/particle_edit.c source/blender/makesdna/DNA_modifier_types.h source/blender/physics/intern/BPH_mass_spring.cpp source/blender/physics/intern/hair_volume.cpp source/blender/physics/intern/implicit.h source/blender/physics/intern/implicit_blender.c source/blender/physics/intern/implicit_eigen.cpp |
November 15, 2014, 14:05 (GMT) |
passing obstacle flags to manta correctly |
Revision 9f1ad06 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 13:40 (GMT) |
Merge branch 'master' into hair_immediate_fixes Conflicts: source/blender/blenkernel/intern/implicit.c |
November 15, 2014, 13:37 (GMT) |
Merge branch 'master' into soc-2014-shapekey |
Revision 95c5c39 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 15, 2014, 13:15 (GMT) |
Merge branch 'master' into gooseberry |
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