Revision 9c5e1a0 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) October 14, 2014, 16:37 (GMT) |
Widgets: * Move lamp operators to a proper place * Store a list of widgets to avoid polling too many times * Fix wrong indices when widgetgroup was not used. * Lamp widget now uses an arrow widget. This will be refined to make a nice prototype for operator/widget interaction. |
October 14, 2014, 15:44 (GMT) |
Merge branch 'master' into pointcache Conflicts: release/scripts/startup/bl_ui/properties_physics_common.py source/blender/blenkernel/BKE_blender.h source/blender/blenkernel/BKE_object.h source/blender/blenkernel/BKE_pointcache.h source/blender/blenkernel/intern/object.c source/blender/blenkernel/intern/particle.c source/blender/blenkernel/intern/particle_system.c source/blender/blenkernel/intern/pointcache.c source/blender/blenkernel/intern/rigidbody.c source/blender/blenkernel/intern/smoke.c source/blender/blenloader/intern/readfile.c source/blender/blenloader/intern/versioning_legacy.c source/blender/editors/physics/particle_edit.c source/blender/editors/physics/physics_pointcache.c source/blender/makesrna/intern/CMakeLists.txt source/blender/makesrna/intern/rna_fluidsim.c source/blender/modifiers/intern/MOD_cloth.c source/blender/modifiers/intern/MOD_collision.c source/blender/modifiers/intern/MOD_particleinstance.c source/blender/render/intern/source/pipeline.c source/blender/windowmanager/WM_api.h source/creator/CMakeLists.txt |
October 14, 2014, 14:27 (GMT) |
Fallback for hair frame calculation from a single normal, in case the normal is in Z direction exactly. This should be considered a temporary measure, the tangent should be defined more reliably by the mesh sampling system. |
October 14, 2014, 14:23 (GMT) |
Add 'face smooth' flag transfer, and some minor cleanup. |
Revision ebfad36 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) October 14, 2014, 14:20 (GMT) |
Use a property to make the transform operator widget driven. Design is still pending here, but for now just use to not remove widget display. |
October 14, 2014, 14:11 (GMT) |
Mesh islands: use MemArena to handle memory here as well. |
October 14, 2014, 13:32 (GMT) |
Code cleanup: Generate error messages instead of failing silently |
October 14, 2014, 13:31 (GMT) |
GP DopeSheet: It is now possible to set keyframe types for Grease Pencil frames Use the R-key shortcut as for normal keyframes |
October 14, 2014, 13:24 (GMT) |
Clean up/slight rework of mesh islands data. Now it should be ready for future more generic usage - we might actually want to support islands for arbitrary mesh elem types, not only loops for UVs/splitnors. |
October 14, 2014, 13:03 (GMT) |
GP Onion Skinning: Custom before/after colours and ranges It is now possible to set different colors for ghosts "before" and "after" the current frame, and to separately control how many are displayed on each side. To use custom colors, it is necessary to firstly toggle the color-wheel icon-toggle (located beside the Onion Skinning) checkbox. This will make both before and after strokes get drawn using custom colors. I tried having separate toggles, but that was too clumsy. TODO: * Some version-patching code will be needed to initialise the colours and fields so that they work when loading old files. I've reused the old field for the "before" range, so that at least something will be usable there. * Some code cleanup is in order to make this code a bit nicer |
October 14, 2014, 11:43 (GMT) |
Made the threshold for selecting individual stroke verts more sensitive That is, a wider around the cursor is now used when checking for matching verts, which should make it easier to successfully select verts. |
October 14, 2014, 11:40 (GMT) |
Merge branch 'hair_immediate_fixes' into hair_system Conflicts: release/datafiles/locale release/scripts/addons source/blender/physics/intern/BPH_mass_spring.cpp |
October 14, 2014, 11:35 (GMT) |
Tweaks to GPencil keymaps again * D RMB works as Eraser again. D Ctrl RMB was a bit too clumsy to remember for doing this * D Shift RMB is now the only remaining keymap for selecting stroke verts. I've modified this so that it now properly toggles selections (while maintaining previous selections too - it's trivial to change this behaviour in the operator properties panel afterwards if you don't want that). This probably works well enough as the only direct selection operator now? |
October 14, 2014, 11:03 (GMT) |
Merge branch 'master' into GPencil_EditStrokes Conflicts: release/scripts/startup/bl_ui/space_view3d_toolbar.py |
Revision 1b936e8 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) October 14, 2014, 11:03 (GMT) |
Change dial to something that resembles current rotation widget better. |
Revision 20fc027 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) October 14, 2014, 10:54 (GMT) |
Merge branch 'master' into hair_immediate_fixes Conflicts: source/blender/blenloader/intern/versioning_270.c |
October 14, 2014, 08:58 (GMT) |
Mesh2Mesh mapping: switch to MemArena mem handling. |
October 14, 2014, 08:36 (GMT) |
Merge branch 'master' into texture_nodes_refactor |
October 14, 2014, 08:19 (GMT) |
Switch mesh bvhtree partial-building to use BLI_bitmap's. |
October 14, 2014, 07:52 (GMT) |
Merge branch 'master' into mesh-transfer-data |
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