Revision 509d516 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, terrible_consequencer, testbuild) September 3, 2014, 10:27 (GMT) |
Merge branch 'master' into terrible_consequencer |
Revision 0877273 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 3, 2014, 09:45 (GMT) |
Cleanup: No point in passing all the implicit solver arguments individually. |
Revision 570eb7f by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 3, 2014, 09:34 (GMT) |
Cleanup: removed the unused olddV vectors from implicit solver data. |
Revision e167f9c by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, terrible_consequencer, testbuild) September 3, 2014, 09:21 (GMT) |
Revert "Gooseberry feature request, allow select left-right strips operator to select all" This change has been in master all the time after all, exposed the operation better in master. This reverts commit 799f974668004b3d2b7873f51951eb22b5fcf2f3. |
Revision 3eed893 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 3, 2014, 09:20 (GMT) |
Some more debug elements for hair collisions. |
Revision b3a28d8 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 3, 2014, 09:17 (GMT) |
Extended line/face collision near-check, to allow for distance margins. The original BLI method for line/triangle intersection returns false in case the line does not actually intersect, but in order to generate repulsion forces we need to also handle contacts inside the margin. |
Revision 8a78bce by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 2, 2014, 20:46 (GMT) |
added weighted percentage, distance, angle |
September 2, 2014, 17:31 (GMT) |
Revert "Terrible consequencer: commit to test requested feature by gooseberryteam." This reverts commit 982d045e624201b4028186971189caa17cacff74. |
September 2, 2014, 17:28 (GMT) |
Terrible consequencer: commit to test requested feature by gooseberryteam. |
Revision 799f974 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, terrible_consequencer, testbuild) September 2, 2014, 17:23 (GMT) |
Gooseberry feature request, allow select left-right strips operator to select all strips independently of channel of the active strip. |
Revision 60a17cc by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, terrible_consequencer, testbuild) September 2, 2014, 16:20 (GMT) |
Fix crash when setting parent. |
Revision cb1730d by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, terrible_consequencer, testbuild) September 2, 2014, 16:03 (GMT) |
Merge branch 'master' into terrible_consequencer |
Revision 7c0be7b by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 2, 2014, 13:03 (GMT) |
Fix bounce/repulse calculation. |
September 2, 2014, 12:13 (GMT) |
Merge branch 'master' into temp_custom_loop_normals Conflicts: source/blender/makesrna/intern/rna_mesh_api.c |
Revision b23828f by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 2, 2014, 12:10 (GMT) |
Hair debugging: use "categories" (strings) for grouping debug elements and support clearing for categories. |
Revision 5c1d565 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 2, 2014, 10:49 (GMT) |
Fix for hair collision detection: need to use the second point of the timestep segment. This ensures the distance for a collision pair is the one of the current point position, and the response gets calculated accordingly. |
September 2, 2014, 09:54 (GMT) |
Filepath should include view even when rendering one view (if multiview is on) When multiview is not used the filepath is as usual (e.g., Image.jpg). When multiview is on, even if only one view is enabled the view is incorporated into the file name (e.g., Image_L.jpg). That allows for the user to re-render individual images. |
September 2, 2014, 09:54 (GMT) |
Refactor to use view name instead of view id This was is partly from the original code review round. At that time Brecht Van Lommel suggested using names for the API instead of integers (as we do for RenderLayers). I went a bit further and changed *most* of the code to use strings. The only parts that still use view_id are the ones closely related to UserImage. That simplify the code and should make the code easier to understand, review and maintain. I tested many (if not all) of the supported areas, and apparently things are working. But given the size of the intervention I wouldn't be surprised if something stopped working, so please report. |
Revision 268d356 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 1, 2014, 16:49 (GMT) |
Use repulsion forces in combination with the one-time penalty forces in collision. |
Revision 54832f1 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 1, 2014, 16:47 (GMT) |
Fix for crash when going into particle edit mode with baked hair simulation. Note that this currently generates an extreme amount of points, by making a edit pathcache curve for each hair in every frame! But at least doesn't simply crash now. |
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