Blender Git Commits

Blender Git commits from all branches.

Page: 2729 / 2888

August 27, 2013, 16:27 (GMT)
Not possible to add the same operator twice. Added checks for both drag & drop and the menu.
August 27, 2013, 15:43 (GMT)
Redo panel is hidden when the containing area is too small.
August 27, 2013, 15:29 (GMT)
Can only add an operator to a custom panel or to the menubar if it isn't already present.
August 27, 2013, 14:52 (GMT)
- added error handling for when vdb file can't be opened;
- minor corrections
August 27, 2013, 14:19 (GMT)
Handling notifiers in a better way and removed the redraw loop for the operator redo panel.
August 27, 2013, 11:05 (GMT)
Merging r59529 through r59550 from trunk into soc-2013-depsgraph_mt

August 26, 2013, 22:03 (GMT)
converting gpu_buffers to use extension_wrapper
August 26, 2013, 21:35 (GMT)
rest of changes needed for the raster shader (still incomplete, but it compiles)
August 26, 2013, 15:10 (GMT)
Merging r59513 through r59528 from trunk into soc-2013-depsgraph_mt

August 26, 2013, 15:02 (GMT)
Fix possible crash when blender exits before task scheduler was initialized
August 26, 2013, 14:39 (GMT)
Workaround for other object's DM build from modifier stack

Original issue is caused by dependency graph limitation,
which doesn't always give you other object's DM in such
modifiers as boolean and array. This might easily happen
when you render other scene from compositor,

Ideally, we need to make it so dependency graph is also
used in render database filling routines. This will also
solve issues with preview parameters used for boolean
operand as well.

For now let's use simpler change to make blender behave
stable at least by using CD_MASK_BAREMESH for other
object's derived final.

The thing is, handle_object_update will use baremesh mask
for derived mesh calculation and it seems baremesh is enough
for our purposes.
August 26, 2013, 12:41 (GMT)
- added snippet to allow for single thread viewport preview.
August 26, 2013, 12:09 (GMT)
Mask curve BB code as TODO resolved

Nothing really could be done here to improve anything,
we'll just live with CV min/max + radius.
August 26, 2013, 12:07 (GMT)
Remove workaround for dupligroups update

After checking bunch of tube and mango files, it ends up
that using DAG nodes instead of base objects will handle
all needed objects from dupligroups.
August 26, 2013, 12:02 (GMT)
Merging r59407 through r59512 from trunk into soc-2013-depsgraph_mt

August 26, 2013, 11:38 (GMT)
"raster" shader. meaning a shading mode that handles stippling, anti-aliasing, and wire frame. Incomplete. Checking it so I can change locations.
August 25, 2013, 14:16 (GMT)
Fix some merge collisions
August 25, 2013, 14:15 (GMT)
merge with trunk -r59492
August 25, 2013, 12:23 (GMT)
Merged revision(s) 59438-59490 from trunk/blender into soc-2013-dingto.
August 24, 2013, 22:58 (GMT)
Merging from trunk r59488 into soc-2013-motion_track
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021