February 3, 2021, 17:49 (GMT) |
Sculpt Expand: fix topology recursion and flood fill |
February 3, 2021, 16:55 (GMT) |
Cleanup: Fix formating |
February 3, 2021, 16:38 (GMT) |
Add context struct |
February 3, 2021, 16:23 (GMT) |
Merge branch 'master' into temp-node-error-messages |
February 3, 2021, 16:14 (GMT) |
Merge branch 'master' into eevee-dof-refactor |
February 3, 2021, 16:08 (GMT) |
EEVEE: Depth of field: Cleanup eevee_shaders interface |
February 3, 2021, 16:03 (GMT) |
Merge branch 'master' into sculpt-dev |
February 3, 2021, 16:02 (GMT) |
EEVEE: Depth of field: Remove studiolight related changes |
February 3, 2021, 15:56 (GMT) |
EEVEE: Depth of field: Fix typo and wrong ownership |
February 3, 2021, 15:56 (GMT) |
EEVEE: Depth of field: Move versioning code to versioning_290.c |
February 3, 2021, 15:49 (GMT) |
EEVEE: Depth of field: Add slight defocus bokeh shape foreground flip |
February 3, 2021, 15:47 (GMT) |
EEVEE: Depth of field: Fix bokeh shape rotation inverted This was comming from that the rotation was based on foreground shape which is now the one we invert. |
February 3, 2021, 15:46 (GMT) |
EEVEE: Depth of field: Fix bokeh shape not inverted for scatter The wrong vector was negated. |
February 3, 2021, 15:13 (GMT) |
Merge branch 'master' into temp-gpencil-fill |
February 3, 2021, 15:06 (GMT) |
GPencil: Improve extend Fill strokes creation |
February 3, 2021, 14:46 (GMT) |
GPencil: Change extension thickness |
February 3, 2021, 14:12 (GMT) |
OpenColorIO: address review comments |
February 3, 2021, 13:26 (GMT) |
GPencil: avoid double loop |
February 3, 2021, 13:20 (GMT) |
GPencil: Repeat fill with different zooms If the automatic zoom is not working, try without zoom. |
February 3, 2021, 11:36 (GMT) |
GPencil: Remove debug prints |
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