October 7, 2020, 07:58 (GMT) |
Fix T79973: Re-ordering face maps messes up the names of other face maps Use a remap function instead a swap. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D8739 |
Revision 394a287 by Germano Cavalcante / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) October 7, 2020, 07:52 (GMT) |
Fix T80520: Tris to Quads ignores UV delimit option |
Revision 08b938a by Campbell Barton / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) October 7, 2020, 07:52 (GMT) |
Fix T61985: NLA Bake exception baking pose with non-pose selection |
Revision 3bdf921 by Cody Winchester / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) October 7, 2020, 07:51 (GMT) |
Fix invert vertex group weight miscalculation for modifiers Warp & weight vertex-group editing modifiers miscalculated vertex weight inversion, the weights were multiplied before being subtracted from 1. Ref D8241 |
Revision b72df3a by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) October 7, 2020, 07:50 (GMT) |
Fix T81168: 2.8x Crash when loading 2.79 file. Object in the 2.7x file is on no layer at all, while this is not really expected nor considered valid, better to cope with the case gracefully than crash. To be backported to 2.90 and 2.83. |
Revision 7ac5695 by Philipp Oeser / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) October 7, 2020, 07:49 (GMT) |
Fix T80905: GPencil: bones cannot be selected using Ctrl + LMB (with Left Selection Preference) Was missing a dedicated entry for LMB select, this is to be consistent with how it is done for meshes. Maniphest Tasks: T80905 Differential Revision: https://developer.blender.org/D8935 |
Revision 094addf by Brecht Van Lommel / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) October 7, 2020, 07:44 (GMT) |
Fix OpenCL render error in large scenes In scenes such as Cosmos Laundromat, there were memory allocations bigger than 2GB which would overflow. Problem and solution found by AMD, thanks! |
October 7, 2020, 07:42 (GMT) |
Blender v2.83.8-beta |
October 7, 2020, 00:17 (GMT) |
only use a single procedural per cache file |
October 7, 2020, 00:01 (GMT) |
Merge branch 'master' into cycles_procedural_api |
Revision 30fdd86 by Joseph Eagar October 6, 2020, 19:58 (GMT) |
stupid msvc doesn't want to inline c++ methods |
October 6, 2020, 18:40 (GMT) |
Move files to exporter and importer folder. |
October 6, 2020, 18:36 (GMT) |
Cleanup: edit comments, spellings. |
October 6, 2020, 18:36 (GMT) |
Remove writer's destructor to .cc file |
October 6, 2020, 18:36 (GMT) |
Move normal indices update near normal writer code. Remove `per_object_tot_normals_` from member variable. |
Revision 31acfc3 by Joseph Eagar October 6, 2020, 17:19 (GMT) |
for some reason the cycles patch reversion missed this |
Revision a4ce6ed by Joseph Eagar October 6, 2020, 17:13 (GMT) |
attempt to reverse old cycles patch in joeedh-trimesh-sculpt branch |
Revision f330d1f by Joseph Eagar October 6, 2020, 16:57 (GMT) |
Commit working copy |
October 6, 2020, 14:50 (GMT) |
Fix T81218: Crash in pose mode using a driver on bendy bone Segment The example file in T81218 has a driver that maps a bone's X-location to the number of BBone segments. This caused a dependency cycle, which resulted in bad thread serialisation, which caused the crash. This patch breaks the dependency cycle `BONE_LOCAL` ? `DRIVER(bones["Bone"].bbone_segments)` ? `BONE_LOCAL`. The 'Driver Data' relation now points to `BONE_SEGMENTS` when the driven property starts with `bbone_`. Differential Revision: https://developer.blender.org/D9122 |
October 6, 2020, 09:09 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
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Master Commits
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