February 17, 2020, 16:27 (GMT) |
GPencil: Pass Glow color as vec4 |
February 17, 2020, 16:24 (GMT) |
GPencil: More changes to Blend modes in Glow |
February 17, 2020, 16:23 (GMT) |
GPencil: Patch old Glow effect setting size and opacity |
February 17, 2020, 16:18 (GMT) |
GPencil: UI - Put Threshold before Glow color |
February 17, 2020, 16:14 (GMT) |
GPencil: Change Glow Radius to Size X/Y |
February 17, 2020, 16:06 (GMT) |
Merge branch 'soc-2019-openxr' into vr_scene_inspection |
February 17, 2020, 15:57 (GMT) |
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr |
February 17, 2020, 15:55 (GMT) |
GPencil: Cleanup code |
February 17, 2020, 15:54 (GMT) |
GPencil: Disable Glow Under if Regular mode is selected |
February 17, 2020, 15:53 (GMT) |
Remove own GPUViewport and GPUContext binding Draw-manager handles these as needed now, so we can remove this. |
Revision a001417 by Jacques Lucke (simulation-tree) February 17, 2020, 15:49 (GMT) |
initial automatic rebuild when the node tree changes |
Revision 782b3ec by Jacques Lucke (simulation-tree) February 17, 2020, 15:49 (GMT) |
add userdata to bNodeType |
February 17, 2020, 15:39 (GMT) |
GPencil: More changes to Glow Blend modes Still some issues |
February 17, 2020, 15:21 (GMT) |
Don't create framebuffer for VR view, re-use GPUViewport one |
February 17, 2020, 15:09 (GMT) |
GPencil: Set destination layer active after merge layers If the destination layer is not set as active, the next operation will create a layer because no active layer. |
Revision c6572f9 by Jacques Lucke (simulation-tree) February 17, 2020, 15:01 (GMT) |
initial list sockets |
Revision d38f0d9 by Jacques Lucke (simulation-tree) February 17, 2020, 14:51 (GMT) |
extract function to create simple socket type |
Revision 3e0a167 by Jacques Lucke (simulation-tree) February 17, 2020, 14:50 (GMT) |
add userdata to bNodeSocketType |
Revision d4f7ae4 by Jacques Lucke (simulation-tree) February 17, 2020, 14:32 (GMT) |
Merge branch 'functions' into simulation-tree |
Revision 6399bfc by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 17, 2020, 14:32 (GMT) |
add missing include |
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Master Commits
MiikaHweb | 2003-2021