Blender Git Commits

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Revision 1415d34 by Jacques Lucke (simulation-tree)
February 17, 2020, 14:17 (GMT)
first socket defined in C++
Revision b4a6eba by Jacques Lucke (simulation-tree)
February 17, 2020, 14:08 (GMT)
Merge branch 'functions' into simulation-tree
February 17, 2020, 14:07 (GMT)
Merge branch 'master' into functions
February 17, 2020, 13:30 (GMT)
Merge branch 'master' into greasepencil-object
Revision 456cb21 by Jacques Lucke (simulation-tree)
February 17, 2020, 13:00 (GMT)
initial C++ node builder
Revision efb5108 by Jacques Lucke (simulation-tree)
February 17, 2020, 12:23 (GMT)
more work on socket data types
February 17, 2020, 11:33 (GMT)
Merge branch 'soc-2019-openxr' into vr_scene_inspection
February 17, 2020, 11:21 (GMT)
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr
February 17, 2020, 11:15 (GMT)
Fix compile errors and broken drawing after changes in master

There are still some issues left after the changes in master:
* Some optimizations need to be redone differently
* Color-space handling needs to be redone differently
* Upside-down drawing is broken
Revision 97b93ef by Jacques Lucke (simulation-tree)
February 17, 2020, 10:34 (GMT)
initial socket data type
February 17, 2020, 10:30 (GMT)
GPencil: New option to paste strokes on back

Sometimes you want paste all strokes behind the copied one.
February 17, 2020, 10:29 (GMT)
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside

This will currently fail to compile. Fixes upcoming.
February 17, 2020, 10:12 (GMT)
Alembic: unload blend file before deleting imported Alembic file
February 17, 2020, 10:04 (GMT)
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr
February 17, 2020, 10:03 (GMT)
Merge branch 'temp-openxr-buildstuff' into temp-openxr-directx
February 17, 2020, 10:01 (GMT)
Merge branch 'master' into temp-openxr-buildstuff
Revision adc1c8b by Antonio Vazquez (greasepencil-object)
February 17, 2020, 09:52 (GMT)
Merge branch 'master' into greasepencil-object
February 17, 2020, 09:49 (GMT)
GPencil: Fix unreported move to layer with lock material

The strokes with the material locked could be moved. Now the lock is respected.
February 17, 2020, 09:47 (GMT)
Merge branch 'master' into functions
February 17, 2020, 09:44 (GMT)
Alembic: fix unit test on macOS/Windows
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021