Blender Git "builtin-simulation-nodes" branch commits. Page: 60 / 122 August 1, 2019, 14:06 (GMT) | cleanup socket loaders
| August 1, 2019, 13:56 (GMT) | cleanup
| August 1, 2019, 13:36 (GMT) | compute type of every socket only once
| August 1, 2019, 13:36 (GMT) | fix fill constructor of vector
| August 1, 2019, 13:07 (GMT) | cleanup type mappings
| August 1, 2019, 12:55 (GMT) | rename refresh to sync_tree
| August 1, 2019, 12:55 (GMT) | fix float math node inputs
| August 1, 2019, 12:36 (GMT) | cleanup
| August 1, 2019, 12:16 (GMT) | support color in Custom Emitter node
| August 1, 2019, 12:15 (GMT) | fix use-after-free crash from python
| August 1, 2019, 12:15 (GMT) | cache enum items in python
| August 1, 2019, 11:33 (GMT) | rename DFGraphSocket to DataSocket
| August 1, 2019, 11:30 (GMT) | rename DataFlowGraph to just DataGraph
| August 1, 2019, 11:26 (GMT) | replace DataFlowGraphBuilder implementation
| August 1, 2019, 08:28 (GMT) | replace another map with a vector
| August 1, 2019, 08:16 (GMT) | use virtual socket index to replace a map with a vector
| August 1, 2019, 08:16 (GMT) | store an index per virtual socket
| August 1, 2019, 07:59 (GMT) | remove IndexedNodeTree data structure in favor of VirtualNodeTree
| August 1, 2019, 07:52 (GMT) | Merge branch 'master' into functions
| July 31, 2019, 16:41 (GMT) | Merge branch 'master' into functions
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