Blender Git Commits

Blender Git "builtin-simulation-nodes" branch commits.

Page: 61 / 122

July 31, 2019, 16:41 (GMT)
easy access to identifier of socket
July 31, 2019, 16:35 (GMT)
identify types with idname
July 31, 2019, 16:28 (GMT)
remove last remainings of GraphInserters
July 31, 2019, 15:53 (GMT)
move more code out of GraphInserters
July 31, 2019, 15:43 (GMT)
start removing graph inserters
July 31, 2019, 15:28 (GMT)
cleanup VTreeDataGraph creation
July 31, 2019, 15:21 (GMT)
rename file
July 31, 2019, 15:18 (GMT)
move VTreeDataGraph to separate file
July 31, 2019, 15:11 (GMT)
cleanup VTreeDataGraph
July 31, 2019, 15:01 (GMT)
rename BTreeGraphBuilder to VTreeDataGraphBuilder
July 31, 2019, 14:57 (GMT)
new Combine Color node
July 31, 2019, 14:49 (GMT)
only compile when there are outputs
July 31, 2019, 14:29 (GMT)
move ui code of multiple nodes in the same file
July 31, 2019, 14:09 (GMT)
extract some methods from llvm array execution
July 31, 2019, 13:48 (GMT)
don't expose different array execution functions
July 31, 2019, 13:40 (GMT)
don't prepare execution stack when not necessary
July 31, 2019, 13:18 (GMT)
cleanup llvm ir when stack info is maintained
July 31, 2019, 12:54 (GMT)
support for compiling particle functions down to machine code
July 31, 2019, 12:27 (GMT)
some llvm usage improvements
July 31, 2019, 12:24 (GMT)
llvm does not permit void*, so replace all uses with i8*
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021