Revision 01ed1de by Gaia Clary / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 26, 2016, 08:51 (GMT) |
Fix: Collada Importer did not import the Blender Profile information correctly when multiple objects are bound to same armature. This caused Bone tails to be placed wrong. |
Revision a2e1051 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 25, 2016, 19:38 (GMT) |
some improvement for dynamic fracture, it now takes location and size of impact object into account with "Limit Impact" |
Revision 35f8158 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 14:52 (GMT) |
Fix T49427: Drivers of Shapekeys break when Append a group. Optimization attempt with BKE_library_idtype_can_use_idtype() was not taking into account the fact that drivers may link virtually against any datablock... Has to be rethinked, but for after 2.78 release, this commit is safe to backport. |
Revision d32ae02 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 13:02 (GMT) |
Buildinfo: Improve behavior with detached HEAD Try real hard to detect which branch we've detached from. |
Revision 42f42cb by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 13:02 (GMT) |
Revision 53ff09b by Julian Eisel / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 13:02 (GMT) |
GPencil: Fix memory leak using stroke arrange OP |
Revision de311a0 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 10:37 (GMT) |
Blender 2.78: Point locales to the latest branch |
Revision f3fe4e7 by Mai Lavelle / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 10:33 (GMT) |
Cycles: Soft minimum for dice rates Use 0.5 as a soft minimum for dice rates to help from setting them too low. Lower values can still be set by typing in the value. |
Revision 5ef46c1 by Mai Lavelle / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 10:33 (GMT) |
Cycles: Fix update of subdivision meshes when global dice rates change When subdivision settings were moved from meshes to objects this was missed, should work fine now. |
Revision 7da7611 by Mai Lavelle / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 10:33 (GMT) |
Cycles: Adaptive isolation Idea here is to select the lowest isolation level that wont compromise quality. By using the lowest level we save memory and processing time. This will also help avoid precision issues that have been showing up from using the highest level (T49179, T49257). This is a pretty simple heuristic that gives ok results. There's more we could do here, such as filtering for vertices/edges adjacent geometric features that need isolation instead of checking them all, but the logic there could get a bit involved. There's potential for slight popping of edges during animation if the dice rate is low, but I don't think this should be a problem since low dice rates really shouldn't be used in animation anyways. Reviewed By: brecht, sergey Differential Revision: https://developer.blender.org/D2240 |
Revision d146030 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:14 (GMT) |
Blender 2.78: Point addons to an updated branch |
Revision bca6aa4 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:13 (GMT) |
Blender 2.78: Move to release cycle |
Revision d63505e by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:07 (GMT) |
CMake: Fix copy-paste error |
Revision 9836940 by Ray molenkamp / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:07 (GMT) |
Bring blender_release.cmake uptodate with the changes from D2227 |
Revision c6ab7c3 by Ray molenkamp / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:07 (GMT) |
[windows] add some helpers to make.bat to facilitate making release builds. New features: 1) Release target that checks for both cuda 7.5 and 8 with WITH_CYCLES_CUDA_BINARIES=ON and CYCLES_CUDA_BINARIES_ARCH=sm_20;sm_21;sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61 options set. 2) Option to switch between x86 and x64 builds, the default remains (auto detect the architecture) but can be overridden. 3) Option to switch between vs12(2013) and vs14(2015) default is 2013. Reviewers: juicyfruit, sergey Reviewed By: sergey Tags: #platform:_windows Differential Revision: https://developer.blender.org/D2180 |
Revision 22b3990 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:07 (GMT) |
Fix non-finite normalization factor in certain cases |
Revision 213e9ae by Joshua Leung / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:07 (GMT) |
Fix: Grease Pencil sculpting crashes when sculpting on layers without any strokes Reported by @loochmunz. I've also gone through checking for and fixing other places where this was also occurring. To be included in 2.78 |
Revision 9d976a4 by Joshua Leung / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:07 (GMT) |
GPencil D+W Pie: Don't show editing operators when not in editmode These operators only operate on the selected strokes, but when not in editmode, stroke vertices are not shown. Safe for 2.78 |
Revision 83bbf57 by Gaia Clary / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:07 (GMT) |
regression fix for 1346482d23f167fa57049128384246397fda8d27: The length of leaf bones should always be set to the length of the smallest bone. since the mentioned commit the importer did only recalculate the leaf bone length when the 'fix leaf bones' option was also enabled. |
Revision ea7d500 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 22, 2016, 09:07 (GMT) |
Fix T49386: Blender crashes when told to load an OCIO LUT that does not exist |
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