Blender Git Commits

Blender Git "greasepencil-object" branch commits.

Page: 59 / 345

February 12, 2020, 09:05 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
source/blender/draw/engines/gpencil/gpencil_engine.c
February 12, 2020, 09:03 (GMT)
GPencil: Put Mask hide icon in RNA and not in python

Now the icon is associated to RNA property and don't need python code to handle it.
February 12, 2020, 08:58 (GMT)
GPencil: Avoid animation in mask name
February 12, 2020, 08:56 (GMT)
GPencil: Make mask icons animatable
February 12, 2020, 08:44 (GMT)
GPencil: Rename gradient to hardeness

Also changed the title of aspect ratio to aspect only.
February 12, 2020, 02:04 (GMT)
GPencil: Fix depth being written outside of masks boundaries

This fix requires yet another texture sample in the fragment shader.
Not so good for performance but from code simplicity perspective it will
do for now.
February 12, 2020, 00:37 (GMT)
GPencil: Render: Fix crash when using region rendering

This was caused by RenderPass buffer being too small to create a fullscreen
texture.
February 12, 2020, 00:10 (GMT)
GPencil: Fix hardfac = 1.0 bleeding outside of round corners
February 12, 2020, 00:04 (GMT)
GPencil: Remove unpredicatble behavior when rendering without depth pass

We clear the reconstructed buffers if they have not be initialized.
February 11, 2020, 21:57 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
source/blender/blenloader/intern/versioning_280.c
February 11, 2020, 18:37 (GMT)
GPencil: Add automatic sorting for Mask List

Now the masking is sorted in the same order of the layers. The order is recalculated when any layer is created, deleted or moved.
February 11, 2020, 18:03 (GMT)
GPencil: Move mask functions to BKE and fix delete layer

When delete a layer, all layers using this layer as mask must be updated.
February 11, 2020, 17:58 (GMT)
GPencil: Refactor: Fix completely hard stroke not being 100% hard

This was a problem with intensily lit gpencil objects.
February 11, 2020, 17:57 (GMT)
GPencil: Refactor: Remove the hardcoded sRGB final transform for viewport

Now viewport and render has the same look and colormanagement applied to it
February 11, 2020, 16:18 (GMT)
GPencil: Refactor: Fix blend modes broken
February 11, 2020, 16:12 (GMT)
GPencil: Refactor: Add per mask inversion capability

With this commit, masks can be inverted per layer. Inversion means the
mask becomes subtractive instead of additive. The base visibility does not
change depending on the first type (i.e: if ther is nothing in the mask
layer, nothing will be masked regardless of the mask type).
February 11, 2020, 15:58 (GMT)
GPencil: Change Stroke Order tooltip
February 11, 2020, 15:47 (GMT)
GPencil: Reset Mask list index when remove first element
February 11, 2020, 15:43 (GMT)
GPencil: Replace Add mask with popover menu

Also removed iinternal property used.
February 11, 2020, 14:40 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor

Conflicts:
source/blender/draw/engines/gpencil/gpencil_engine.h
source/blender/draw/engines/overlay/overlay_extra.c
source/blender/draw/intern/draw_manager_exec.c
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021