January 4, 2020, 07:46 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 4, 2020, 07:46 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision f0ba756 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 3, 2020, 23:34 (GMT) |
GPencil: Refactor: Fix frame drawn without color when in onion skin + loop |
Revision 94d228a by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 3, 2020, 21:26 (GMT) |
GPencil: Refactor: Add stroke fast drawing This use the same behavior as previous implementation. It uses a temp buffer to store the screen and avoid redraw. But this will be only on demand as the drawing may not match the final look when releasing the pen. The UI option has not been added yet. This mode still supports blending and VFX. Just stroke ordering with the scene not supported. |
Revision eca6988 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 3, 2020, 21:26 (GMT) |
GPencil: Refactor: Fix black GPobjects in hero files This was due to missing light ubo. Now we use persistent uniform to avoid missing a rebind. |
Revision 08fa158 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 3, 2020, 21:26 (GMT) |
GPencil: Refactor: Improve current stroke drawing interleaving This fixes issues with stroke sorting. The previous strokes were masking the current stroke. |
Revision 8a1cc77 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 3, 2020, 21:26 (GMT) |
GPencil: Refactor: Implement sbuffer stroke drawing This is to be able to view strokes currently being drawn. |
January 3, 2020, 09:07 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 3, 2020, 09:06 (GMT) |
Merge branch 'master' into greasepencil-object |
January 2, 2020, 18:09 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 2, 2020, 18:09 (GMT) |
Merge branch 'master' into greasepencil-object |
January 2, 2020, 12:01 (GMT) |
Cleanup: Fix compiler warnings |
January 2, 2020, 11:55 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 2, 2020, 11:54 (GMT) |
Merge branch 'master' into greasepencil-object |
January 2, 2020, 11:54 (GMT) |
GPencil: Fix missing Scale Thickness menu option This was removed by error in merge. |
January 2, 2020, 08:45 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 2, 2020, 08:43 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 384f870 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 2, 2020, 01:01 (GMT) |
GPencil: Refactor: Add back gradient fill mode For more consistent behavior, the radial gradient is drawn inside the 0..1 uv space as if it was a texture. |
Revision 0de604f by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 2, 2020, 00:58 (GMT) |
GPencil: Refactor: Fix crash caused by material preview icons |
Revision 9aff308 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 1, 2020, 02:58 (GMT) |
Cleanup: GPencil: Fix Compiler warning about unused function |
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