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Blender Git "greasepencil-refactor" branch commits.

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December 30, 2019, 18:44 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor

Conflicts:
source/blender/blenloader/intern/versioning_280.c
December 30, 2019, 18:42 (GMT)
Merge branch 'master' into greasepencil-object
December 30, 2019, 12:42 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
December 30, 2019, 12:41 (GMT)
Merge branch 'master' into greasepencil-object
December 30, 2019, 10:18 (GMT)
Cleanup: Add missing space line

December 30, 2019, 10:17 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
December 30, 2019, 10:17 (GMT)
Merge branch 'master' into greasepencil-object
December 30, 2019, 10:15 (GMT)
GPencil: Fix Transform Fill toolbar and menu

This was removed by error in a merge
December 28, 2019, 12:30 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
December 28, 2019, 12:30 (GMT)
Merge branch 'master' into greasepencil-object
December 27, 2019, 16:40 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
December 27, 2019, 16:39 (GMT)
Merge branch 'master' into greasepencil-object
December 26, 2019, 12:17 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
December 26, 2019, 12:17 (GMT)
Merge branch 'master' into greasepencil-object
December 25, 2019, 10:22 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
December 25, 2019, 10:21 (GMT)
Merge branch 'master' into greasepencil-object
December 23, 2019, 11:56 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
December 23, 2019, 11:55 (GMT)
Merge branch 'master' into greasepencil-object
December 23, 2019, 00:32 (GMT)
GPencil: Refactor: Stroke Caps: Fix a few issues

- Fix stroke cap flickering
- Fix broken cyclic strokes
- Increase corner split angle from 45� to 60�.
December 21, 2019, 20:11 (GMT)
GPencil: Refactor: Implement rounded caps

This was a bit tricky to do it cleanly. We create a mask using the stroke
point coordinates and extend the stroke geometry to uncover the mask if the
round caps are needed.

This was needed to be able to workaround the projection artifact of uvs.

Note that this code could be used for stroke shape in the future.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021