Blender Git Commits

Blender Git "lineart-bvh" branch commits.

Page: 20 / 49

December 19, 2020, 04:00 (GMT)
Cleanup: Move PanelType flag from DNA to BKE header

Since this flag isn't saved in files and PanelType itself is defined in
BKE, the flag makes more sense there.
December 19, 2020, 04:00 (GMT)
Cleanup: Make panel type flag names more clear

The overlap with the `Panel` flags that start with "PNL" was quite
confusing because wasn't clear which enum a flag was from. The
new names are a bit longer, but the clarity is worth it.
December 19, 2020, 04:00 (GMT)
GPencil: Merge GSoC curve edit mode

Differential Revision: https://developer.blender.org/D8660

This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes
Using Curves" project. It adds a submode to greasepencil edit mode that
allows for the transformation of greasepencil strokes using bezier
curves. More information about the project can be found
here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020.
December 19, 2020, 04:00 (GMT)
GPencil: Fix compiler warning, unused variable
December 19, 2020, 04:00 (GMT)
UI: Remove remaining uses of old collection icon

After rB452a1c7b3838 there were still a few cases where the old
collection icon was used in the interface. Replace these with the new
filled collection icon.
December 19, 2020, 04:00 (GMT)
Collections: Prevent setting scene collection color tag from rna

It should not be possible to set the scene collection's color tag
through rna. Also adds a missing notifier for setting the collection
color tag from python.
December 19, 2020, 04:00 (GMT)
GPencil: Fix callback parameter list error

In the previous commit the bGPDframe parameter was removed, but this parameter is required to keep the same function signature.
December 19, 2020, 04:00 (GMT)
GPencil: Fix unreported crash in some cases when duplicate a stroke

Some pointers were not initialized.
December 19, 2020, 04:00 (GMT)
GPencil: Cleanup clang format

December 19, 2020, 04:00 (GMT)
GPencil: Missing initialization in previous commit

December 19, 2020, 04:00 (GMT)
Outliner: Fix memory errors in runtime data

Fix a heap-use-after-free when duplicating outliner editors, and fully
free runtime data when freeing outliner editors.
December 19, 2020, 03:59 (GMT)
Cleanup: Simplify panel activate state function

This commit moves some of the logic around so that the logic in
panel_activate_state is clearly separated by the state being activated.
There are fewer nested and redundant checks, and it's easier to see
the progression of interaction with the panel handler.
December 19, 2020, 03:59 (GMT)
Cleanup: Remove unecessary logic in panel code

Also use short for panel flag arguments to functions since it matches
the type in DNA, and remove a comment that isn't helpful.
December 19, 2020, 03:59 (GMT)
BLI_math: add floor_power_of_10, ceil_power_of_10

Add utility functions to get the floor/ceiling of a float value
to the next power of 10.
December 19, 2020, 03:59 (GMT)
UI: make add object tool experimental

Some changes here are planned which need feedback from users before
declaring this ready for the next release.
December 19, 2020, 03:59 (GMT)
Add An Opacity Slider to Overlay Wireframe

This patch adds an opacity slider to the wireframe overlay. The previous
wireframe in dense geometry scenes could be too dark and sometimes the
user just wants an impression of the geometry during modelling.

Reviewed By: Jeroen Bakker

Differential Revision: https://developer.blender.org/D7622
December 19, 2020, 03:59 (GMT)
Fix CalculateStandardDeviationOperation incorrect results for R G B channels

Standard deviation formula wasn't being applied correctly when selecting
R G B cases. Issue is there since Blender 2.64 as it was incorrectly
ported over from the previous compositor.

Reviewed By: Sergey Sharybin, Jeroen Bakker

Differential Revision: https://developer.blender.org/D9384
December 19, 2020, 03:59 (GMT)
Adding 3D_POLYLINE_UNIFORM_COLOR to PyGPU shader API

This would allow python script to access `lineWidth` uniform when drawing lines
without using `glLineWidth`.

Reviewed By: Jeroen Bakker

Differential Revision: https://developer.blender.org/D9518
December 19, 2020, 03:59 (GMT)
UI: Adaptive HDRI preview resolution

HDRI preview should have resolution dependent on dpi, viewport scale and HDRI gizmo size.
This patch uses a LOD to render a more round sphere.

Reviewed By: Jeroen Bakker

Differential Revision: https://developer.blender.org/D9382
December 19, 2020, 03:59 (GMT)
refactor vec_roll_to_mat3_normalized() for clarity

the function vec_roll_to_mat3_normalized() has a bug as described in T82455. This Differential is only for refactoring the code such that it becomes more clear what the function does and how the bug can be fixed. This differential is supposed to not introduce any functional changes.

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D9410
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021