Revision df57ea7 by Campbell Barton June 11, 2019, 06:01 (GMT) |
Fix panel-type re-registration with parents The order of panel types changes when re-registering existing types. Fixes an error exposed by T65393. |
Revision 3084b43 by Campbell Barton June 11, 2019, 03:27 (GMT) |
Fix T65470: Scale set to zero after extrude |
Revision 830cd07 by Campbell Barton June 11, 2019, 02:28 (GMT) |
Fix gpencil weight paint mode having no active tool |
Revision 6868202 by Campbell Barton June 11, 2019, 02:04 (GMT) |
Fix T62875: Tooltips behave erratically with view gizmos Improvements to behavior for gizmo tool-tips. - 2D gizmos no longer cancel tool-tips on cursor motion (matching the behavior of UI widgets). - 3D gizmos still close on motion since 3D gizmos may have a large on-screen area which would cause them to stay visible even after the cursor has been moved a large distance. The motion threshold is used so they don't close on unintended cursor motion. - Changing highlighted gizmo now cancels the tool-tip & resets the timer. |
Revision a060834 by Campbell Barton June 10, 2019, 23:38 (GMT) |
Fix T65699: gpencil weight paint unresponsive |
Revision 8aa8797 by Bastien Montagne June 10, 2019, 09:16 (GMT) |
Fix T65295: Convert curve to mesh fails with Keep Original. This code now expects to wrok from fully evaluated data, however when we keep original, we are actually working from data just copied from orig one. Ideally, we'd do a single depsgraph update/eval *after* we have created all new required data, but that is tricky to do properly in that code without risking breaking one thing or another. So for now, just going for the simple, if not optimal solution, and just repeatedly re-evaluating whole deg every time we duplicate an object to be converted. Yep, dummy, but simple and... safe. ;) |
Revision f11929c by William Reynish June 10, 2019, 07:28 (GMT) |
Fix: Default keymap was missing Alt-click to scrub in the Graph Editor |
Revision 030c7df by Bastien Montagne June 9, 2019, 21:43 (GMT) |
Fix T65301: Convert to mesh with Keep Original loses adjust operator panel. That was a dummy typo in `duplibase_for_convert()` in fact... |
Revision a44f5a5 by Bastien Montagne June 9, 2019, 21:42 (GMT) |
Revert "Fix T65301: Convert to mesh with Keep Original loses adjust operator panel." This reverts commit rB78bbf374f475 (and part of rB702d85d7cddbf81). Fix for this is actually simpler, done in next commit. |
Revision 702d85d by Bastien Montagne June 9, 2019, 20:59 (GMT) |
Fix (unreported) several issues when converting MBall to Mesh. Redo panel would be hidden (when 'keep original' was not set), due to same kind of (un)selected issue as in T65301 (see previous commit). Further more, not all MBall objects of the family were properly removed. |
Revision 78bbf37 by Bastien Montagne June 9, 2019, 20:59 (GMT) |
Fix T65301: Convert to mesh with Keep Original loses adjust operator panel. We need to properly select new objects (and deselect 'source' ones) when converting to another type while keeping original ones. Otherwise poll check of the operator fails, and redo panel cannot be shown. Note that this is actually a design flaw in redo system currently, since *new* state has to still allow last operator to be ran, when it should actually be previous step in history that matters here... |
Revision 5dc9797 by Brecht Van Lommel June 9, 2019, 20:15 (GMT) |
Fix T65657: crash in float texture painting, after recent changes |
Revision 6797e80 by Bastien Montagne June 9, 2019, 19:11 (GMT) |
Fix T65638: memory leak - modifiers on curves. We need to tag the `mesh_eval` of curve as owned, when we generate one, otherwise freeing code would not free it. |
Revision 8452673 by Ray molenkamp June 9, 2019, 00:10 (GMT) |
Fix: Build error with clang on windows. clang does not seem support the static_assert with message overload. |
Revision 81b68f7 by William Reynish June 8, 2019, 13:24 (GMT) |
Industry Compat keymap: Fix nodes interaction - Dragging to move, scale and setting links now works normally and correctly |
Revision 749d53e by Campbell Barton June 7, 2019, 23:24 (GMT) |
Cleanup: use doxygen sections for 2D view operators |
Revision 6a15564 by Dalai Felinto June 7, 2019, 22:16 (GMT) |
Fix T65420: Crash in file saved with edit mesh Reviewers: brecht, sergey Differential Revision: https://developer.blender.org/D5041 |
Revision e70428c by Dalai Felinto June 7, 2019, 21:45 (GMT) |
Collections: Never change the collection views visibility when unhiding it How to reproduce: use 1-10 to change the visible collection. If the collection was globally invisible, it would be set to globally visible. This was a left over from the previous collection visibility design. Now that we have a more clear separation between temporary visibility (i.e., layer collection visibiilty) and a global visibility setting (i.e., collection visibility) we should keep them separated. |
Revision b236c2a by Joerg Mueller June 7, 2019, 20:30 (GMT) |
Fix T65613: Memory leak in Audaspace with 3D sound |
Revision 4245662 by Brecht Van Lommel June 7, 2019, 19:07 (GMT) |
Fix T62121: Cycles crash with viewport render and smoke/pointclouds |
|
|
|


Master Commits
MiikaHweb | 2003-2021