Revision 4fb4415 by Brecht Van Lommel June 7, 2019, 18:51 (GMT) |
Cleanup: fix compiler warning |
Revision fb03f50 by Brecht Van Lommel June 7, 2019, 18:51 (GMT) |
Fix T64625: Eevee image textures with alpha have dark edges Now texture storage of images is defined by the alpha mode of the image. The downside of this is that there can be artifacts near alpha edges where pixels with zero alpha bleed in. It also adds more code complexity since image textures are no longer all stored the same way. This changes allows us to keep using sRGB texture formats, which have edge darkening when stored with premultiplied alpha. Game engines seems to generally do the same thing, and we want to be compatible with them. |
Revision d05f27c by Sergey Sharybin June 7, 2019, 15:45 (GMT) |
Fix T65612: Ungroup in Node Editor Crashes |
Revision fd55602 by Antonio Vazquez June 7, 2019, 14:08 (GMT) |
Cleanup: Reformat GPencil multiedit frame selection |
Revision bf417d6 by Sergey Sharybin June 7, 2019, 13:55 (GMT) |
Sound: Fix 3D sound coming from scene strips Need to pull in speakers from scene strips and make sure they are properly updated. |
Revision bda6f7d by William Reynish June 7, 2019, 12:29 (GMT) |
Set lower minimum drag thresholds Was 3px, but even lower values work too, so setting minimum now to 1px. |
June 7, 2019, 12:27 (GMT) |
GNUMakeFile: Fix bad command line to generate QTCreator project. Report with fix in D5035 by Dmitriy Efimov (@DarkDemiurg), thanks. |
Revision 0cfdc8d by Clément Foucault June 7, 2019, 11:53 (GMT) |
Revision 873c756 by Antonio Vazquez June 7, 2019, 11:25 (GMT) |
GPencil: Remove unused Cursor function after add new Paint cursor. |
Revision a412f49 by Antonio Vazquez June 7, 2019, 10:59 (GMT) |
GPencil: Create new CURSOR for paint modes This new cursor is used instead of the ARROW because it was too disruptive while you are drawing. The change affects all paint modes that are used Brushes. See D5036 for details. Reviewers: @brecht @billreynish @mendio Cursor designed by: @billreynish |
Revision 1f93f9e by Antonio Vazquez June 7, 2019, 10:49 (GMT) |
Cleanup: Rename to avoid shadow variable |
Revision ede4f31 by Jeroen Bakker June 7, 2019, 10:04 (GMT) |
DrawManager: OpenGL State Image Rendering The OpenGL state was not set to blender defaults when using `DRW_render_to_image` path. This is only used when doing F12-rendering. Cause of changes with the `RESTART_INDEX` hair rendering was rendering the restart_index as an actual vertex index. Reviewed By: fclem Differential Revision: https://developer.blender.org/D5039 |
Revision 7081935 by Sergey Sharybin June 7, 2019, 09:59 (GMT) |
Sequencer: Fix missing sound from nested scene strips |
Revision d4a5691 by Sergey Sharybin June 7, 2019, 09:59 (GMT) |
Sound: Use dependency graph instead of bmain Allows to move scene sound update to dependency graph evaluation. |
Revision 6e65cd8 by Antonio Vazquez June 7, 2019, 09:51 (GMT) |
Cleanup: Remove unused variable and move definition |
Revision 05101a6 by Antonio Vazquez June 7, 2019, 09:46 (GMT) |
GPencil: Cleanup multiframe code |
Revision 3ebee7c by Antonio Vazquez June 7, 2019, 09:46 (GMT) |
Fix T65591: GPencil Arrange Strokes operator does not work in multiframe |
Revision f765e0c by Sergey Sharybin June 7, 2019, 08:47 (GMT) |
Remove Deform Delay armature option This option can not be supported by a new granular dependency graph, and, especially, copy-on-write. It was always doing full update ever since initial commit of new dependency graph which we are using here in the studio for the past years and lack of this option was never brought up. Fixes T65557: Delay refresh option in armatures is broken |
Revision b290695 by William Reynish June 7, 2019, 08:35 (GMT) |
Sculpt toolbar: Group new Mask Lasso tool with the Mask Border tool Also flip Simplify and Mask, so that all the mask-related tools are next to each other. |
Revision 4de7a7f by William Reynish June 7, 2019, 08:33 (GMT) |
Forgot this file in last commit |
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