Blender Git Commits

Blender Git "master" branch commits.

Page: 1184 / 5574

May 20, 2019, 13:30 (GMT)
UI: keep grease pencil stroke placement / guides button always in main header
May 20, 2019, 13:21 (GMT)
Revert "Theme: match outliner/properties colors with modes in viewport."

While this consistency is useful, green selection in edit mode does not stand
out as much as orange. This can cause problems for some users, it seems to
depend on the person. Overall the risk of making the change at this point in
the release cycle is too high.

This reverts commit 5827a47280a0128d0fc47b7c5609058a472bf29f.
May 20, 2019, 13:19 (GMT)
Keymap: reinstate Alt-Wheel to scrub from 2.7x map

Animators found this useful, so keep it as a default.
May 20, 2019, 13:14 (GMT)
Viewport: change default 3D viewport lighting from Studio to Matcap
May 20, 2019, 13:11 (GMT)
Cleanup: reorder report argument for pointer assignment

Most code uses ReportList argument last (or at least not first)
when an optional report list can be passed in.
May 20, 2019, 13:11 (GMT)
Cleanup: unused variable
May 20, 2019, 12:51 (GMT)
Normal UI: Remove normals toolbar and add/muliply menu options.

See T64324 for discussion re improving normal editing ui.
As next step, remove the face_strength tool settings because
menu operator now includes that. Move face_strenth enum to
better place.
Remove normals toolbar panel because only thing left
(normal_vector) can stay hidden for copy/paste.
Remove add vector and multiply vector menu entries as
they are useless without ui method for specifying operand,
and they are very low utility operations anyway.
May 20, 2019, 12:51 (GMT)
Fix T64876: Checking Animated checkbox does not do what is documented.

This property should not be animatable.
May 20, 2019, 11:47 (GMT)
UI: integrate Cycles ray visibility and culling in new Visibility panel
May 20, 2019, 11:47 (GMT)
UI: add Visibility panel for objects

The outliner should not be the only way for users to change these settings.
The Python API was extended to keep these properties positive and keyframable.

Differential Revision: https://developer.blender.org/D4889
May 20, 2019, 09:48 (GMT)
Fix T64766: use grid size from user preferences
May 20, 2019, 09:41 (GMT)
Fix T64776: Multiple close file dialogs
May 20, 2019, 08:52 (GMT)
Fix compiling: Forgot this file in last commit.
May 20, 2019, 08:38 (GMT)
Icons: Fix wrong icon names

Some file-related icon names were mixed up.

We have icons for cache, volume, 3rd party 3d files, hidden, backups, drives
May 20, 2019, 06:52 (GMT)
Cleanup: add wm_utils.c for generic functions
May 20, 2019, 06:34 (GMT)
3D View: re-use select id buffer for circle select on cursor-motion

The new selection code was redrawing everything for each update.

Use the gestures wmGenericUserData to store the cache between
executions and ensure it's freed.
May 20, 2019, 06:26 (GMT)
WM: add wmGenericUserData utility struct

Useful to have a generic user data with an optional custom free function,
use for wmGesture.
May 20, 2019, 03:49 (GMT)
Cleanup: rename buffer select var: bbsel to use_zbuf
May 20, 2019, 03:19 (GMT)
Cleanup: move selection utilities into ED_select_buffer_utils
May 20, 2019, 02:39 (GMT)
Cleanup: remove EDBM_backbuf API
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021