Revision 12d28b3 by Harley Acheson May 20, 2019, 17:55 (GMT) |
UI: Outliner - Do not highlight icons of active lights This removes the extra highlighting of lights that are active as this is not supported Differential Revision: https://developer.blender.org/D4903 Reviewed by Brecht Van Lommel |
Revision 907d5eb by Howard Trickey May 20, 2019, 17:38 (GMT) |
Normal UI: Make Alt-N shortcut to Normals Menu. See T64324 for discussion of normals ui. Consensus on blender.chat was to use Alt-N to pull up Normals Menu, overwriting the old use of that key (Flip normals). There are still shortcuts for Recalculate Outside and Recalculate Inside which are likely the more common needs. |
Revision 9efe117 by Howard Trickey May 20, 2019, 16:16 (GMT) |
Normal UI: for all ops needing autosmooth on, enable it if needed. Now Normal menu operations and rotate normals (r n) do not need manual enabling of autosmooth first. See T64324 for discussion of Normal UI changes. |
Revision 02238d4 by Brecht Van Lommel May 20, 2019, 16:15 (GMT) |
Clip editor: make tool/sidebar wider by default, right align movie clip info |
Revision d17cb3a by Brecht Van Lommel May 20, 2019, 16:10 (GMT) |
Fix Python error in sequencer scene strip UI |
Revision 5189bef by Brecht Van Lommel May 20, 2019, 16:10 (GMT) |
Fix outliner drawing unselected active objects as if they are selected Now we always draw a roundbox behind the active object icon, and only change the text color if the active object is also selected. This matches the 3D viewport better. |
Revision b5446f0 by William Reynish May 20, 2019, 16:09 (GMT) |
Accidentally overrode changes in 40d525474184 |
Revision 5c9adc1 by William Reynish May 20, 2019, 16:04 (GMT) |
UI: Sequencer menus More updates to Sequencer menus from Peter Fog. - Rename Cut operators in the UI to be more clear - Re-organize the context menu to be nicer and more useful - Select menu is clearer - other assorted fixes and changes for clarity |
Revision 40d5254 by Sergey Sharybin May 20, 2019, 15:51 (GMT) |
Sequencer: Hide panels when there is no actual sequences before this the python script would raise an exception due to attempt to show properties of None data. |
Revision af93bb0 by Brecht Van Lommel May 20, 2019, 15:30 (GMT) |
UI: right align info in image settings panel |
Revision 64c821b by Antonio Vazquez May 20, 2019, 15:23 (GMT) |
GPencil: Add new default Soft Brush |
Revision 828efef by Pablo Vazquez May 20, 2019, 14:52 (GMT) |
UI: Top bar menu tweaks * Use icon for Blender menu * Move Startup/Factory settings to Defaults submenu under File * Move Preferences under Edit * Move Quit to File |
Revision 3f4dd54 by Antonio Vazquez May 20, 2019, 14:41 (GMT) |
GPencil: Fix presets error after changing parameter name The old use_follow_draw was renamed to alignment_mode |
Revision 49efb7b by Brecht Van Lommel May 20, 2019, 14:35 (GMT) |
Camera: change default f-stop from 5.6 to 2.8 This gives a more noticeable effect by default. Also fixes startup.blend not having focus distance initialized correctly. |
Revision d2e139e by Brecht Van Lommel May 20, 2019, 14:35 (GMT) |
Color Management: update configuration, remove legacy transforms * Replace Log view transform with Filmic Log. * Remove Rec.709, DCI-P3 displays that were incomplete and outdated. * Remove outdated RRT and Film transforms, replaced by Filmic. * Remove camera responsive curves that don't work with HDR colors. * Rename Default view transform to Standard. We're breaking compatibility now for 2.80, so that we can add future improvements on a clean config. Part of the code was contributed by George Vogiatzis in D4782. Differential Revision: https://developer.blender.org/D4900 |
Revision b9ce1fe by Brecht Van Lommel May 20, 2019, 14:35 (GMT) |
Fix broken workbench tests after recent changes |
Revision d7ef7d8 by Germano Cavalcante May 20, 2019, 14:08 (GMT) |
Edit Mesh Select: Fix OpenGL status to use `GPU_point_size`. The problem has worsened in rB94db2c1f3243. Maybe this has contributed to T64779. |
Revision 9cc795e by Bastien Montagne May 20, 2019, 14:02 (GMT) |
Revert "Fix T64876: Checking Animated checkbox does not do what is documented." Bad understanding of intents behind that setting, my mistake. This reverts commit 49f530c7da6bd117c4b373307eb646d513538526. |
Revision 7a2b203 by Brecht Van Lommel May 20, 2019, 13:37 (GMT) |
UI: add entry to show/hide tool settings bar to the View menu |
Revision eec47f2 by Jacques Lucke May 20, 2019, 13:33 (GMT) |
Fix T63443: tool 'builtin_brush.draw' not found for space 'IMAGE_EDITOR' |
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