Revision 108045f by Campbell Barton April 17, 2019, 06:17 (GMT) |
ClangFormat: format '#if 0' code in intern/ |
Revision 3076d95 by Campbell Barton April 17, 2019, 04:35 (GMT) |
Cleanup: use 2 space indentation for CMake |
Revision 91a9cd0 by Campbell Barton April 17, 2019, 04:35 (GMT) |
ClangFormat: manually format sobol.cpp Disabled because it uses a lot of memory and is mostly data. |
Revision e12c08e by Campbell Barton April 17, 2019, 04:21 (GMT) |
ClangFormat: apply to source, most of intern Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat |
Revision b3dabc2 by Campbell Barton April 17, 2019, 04:12 (GMT) |
editorconfig: update for new clang-format config |
Revision 18e4a4c by Campbell Barton April 17, 2019, 04:11 (GMT) |
Revision 53e3fcd by Campbell Barton April 17, 2019, 04:08 (GMT) |
Cleanup: use 2 space indentation for shell scripts Already used by install_deps.sh |
Revision ca245b2 by Campbell Barton April 17, 2019, 04:00 (GMT) |
ClangFormat: disable for most of sobol.cpp |
Revision 5d8030b by William Reynish April 16, 2019, 20:13 (GMT) |
Industry Compat keymap: Fix loop selection - Extending loops wasn't working correctly. This is now fixed. - Also added ability to deselect loops by holding Ctrl and double-clicking |
Revision d29bd6c by Dalai Felinto April 16, 2019, 19:10 (GMT) |
Selecing a pose bone in outliner deselect others This mimics what is now the behaviour for edit bones as well. See e6151bc4c1f2. And it also matches what we do in the viewport when selecting bones. |
Revision e6151bc by Dalai Felinto April 16, 2019, 18:42 (GMT) |
Fix T63066: Outliner crash when selecting object being in armature editmode While fixing it, also reproducing multi-object selection logic we have in the viewport. If you select one bone from an armature, it deselects all bones from the other armatures currently in edit mode. Inspired by proposed fix by Philipp Oeser (lichtwerk). Code explanation ================ CTX_data_edit_object(C) may be NULL here. In the few cases where it is not we use it for the notifier (in the other cases we call the notifier with NULL, so no harm done). This code is called during outliner drawing, and it is called, for instance every time you mouse hover a bone. If you have a mesh object in edit mode and mouse hover the bones of an armature it is plain obvious we can't rely on CTX_data_edit_object() for anything armature related. And that the original assert was asking for troubles. |
Revision e2e3a61 by Campbell Barton April 16, 2019, 15:55 (GMT) |
Cleanup: avoid adjacent C-style comments Causes clang-format to give different results on a second run. |
Revision 58233e9 by Campbell Barton April 16, 2019, 15:50 (GMT) |
Cleanup: avoid adjacent C-style comments Causes clang-format to give different results on a second run. |
Revision ad9275e by Alexander Gavrilov April 16, 2019, 15:41 (GMT) |
Spline IK: support changing individual bone length via Y scaling. Previously Spline IK provided only two choices: either scale the length of the bone chain to fit the length of the curve, or don't scale the bone in the Y dimension at all (ignoring effects of actually fitting to the curve due to curvature and curve object scale). This patch adds a new option to use the pre-IK Y scale of the bones to adjust their length when fitted to the curve, allowing individual posing control over the length of the segments. Reviewers: brecht Differential Revision: https://developer.blender.org/D4687 |
Revision 752edc0 by Campbell Barton April 16, 2019, 15:37 (GMT) |
Cleanup: simplify comments clang-format reformatted when running a second time. |
Revision 2a89184 by Sergey Sharybin April 16, 2019, 15:10 (GMT) |
Clang-format: Speed up detection of clang-format Don't construct the full build environment, following feedback from Ray. |
Revision 49e4182 by Campbell Barton April 16, 2019, 15:03 (GMT) |
ClangFormat: add comments to ignore formatting |
Revision 24edd49 by Jeroen Bakker April 16, 2019, 15:02 (GMT) |
Fix T63312: Crash XRay + clipping Outline shaders were only selected when no checker depth was available. Reviewed By: fclem Maniphest Tasks: T63312 Differential Revision: https://developer.blender.org/D4661 |
Revision 2986bc1 by Campbell Barton April 16, 2019, 14:57 (GMT) |
ClangFormat: add comments to ignore formatting |
Revision e0fe719 by Bastien Montagne April 16, 2019, 14:52 (GMT) |
Fix BLI_path test of BLI_path_frame_strip. Ensure that returned string buffer is always properly initialized with NULL char... |
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