Revision 9c7517f by Brecht Van Lommel March 17, 2019, 11:01 (GMT) |
Fix Cycles OpenCL compile waiting unnecessarily for background shader. Makes preview kernel appear quicker when background color is fixed. |
Revision 9873005 by Brecht Van Lommel March 17, 2019, 11:01 (GMT) |
Cleanup: simplify kernel features definition. No functional changes, logic here got too complex after many changes over the years. |
Revision 2d8aa2e by Brecht Van Lommel March 17, 2019, 10:39 (GMT) |
Cleanup: remove unused code. |
Revision 5ad2302 by Brecht Van Lommel March 17, 2019, 10:39 (GMT) |
Fix Cycles not doing versioning for some files saved in 2.80. |
Revision e04d5a8 by Campbell Barton March 17, 2019, 10:14 (GMT) |
Fix string size passed into name prefix function |
Revision 69bf4e5 by Campbell Barton March 17, 2019, 10:14 (GMT) |
Cleanup: unused variables |
Revision ad9addb by Campbell Barton March 17, 2019, 10:00 (GMT) |
Cleanup: unused imports |
Revision a19e78a by Campbell Barton March 17, 2019, 10:00 (GMT) |
Cleanup: redundant layer access |
Revision 8214712 by Campbell Barton March 17, 2019, 10:00 (GMT) |
Cleanup: use braces for BLI_kdtree |
Revision 6cbd2e5 by Campbell Barton March 17, 2019, 10:00 (GMT) |
Cleanup: remove redundant check |
Revision d234528 by Bastien Montagne March 17, 2019, 08:43 (GMT) |
Remove 3DS add-on from factory startup. |
Revision 3735811 by Antonio Vazquez March 17, 2019, 08:33 (GMT) |
GPencil: Fix missing guide topbar menu This bug was introduced in previous commit |
Revision e17f7af by Brecht Van Lommel March 17, 2019, 00:58 (GMT) |
Cleanup: remove Cycles advanced shading features toggle. It's effectively always enabled, only not on some unsupported OpenCL devices. For testing those it's not useful to disable these features. This is replaced by the more fine grained feature toggles that we have now. |
Revision cc5bdf0 by Campbell Barton March 16, 2019, 23:34 (GMT) |
Cleanup: rename DEPRECATED to UNUSED While the flags have been deprecated they're currently unused. Rename for clarity. |
Revision cf5097d by Germano Cavalcante March 16, 2019, 21:20 (GMT) |
Cleanup: improve comments. |
Revision 8b62f20 by Germano Cavalcante March 16, 2019, 21:10 (GMT) |
March 16, 2019, 19:36 (GMT) |
Python API: add Python-defined node groups for shaders and compositing. This was already supported for Cycles shader nodes, but now also works for Eevee and compositing nodes. Instead of a generic NodeCustomGroup, now there is ShaderNodeCustomGroup and CompositorNodeCustomGroup that can be subclassed and registered. Differential Revision: https://developer.blender.org/D4370 |
March 16, 2019, 19:21 (GMT) |
Fix ID user counting issues with NodeCustomGroup. User counting now happens before init() and after free() methods, so that the ID users are in a valid state when Python might modify them. ID user counting was moved into node.c and simplified. Patch by Miguel with further refactoring by Brecht. Ref D4370. |
Revision b9af4ef by Brecht Van Lommel March 16, 2019, 19:21 (GMT) |
Cleanup: fix compiler warnings. |
Revision ad390f5 by Antonio Vazquez March 16, 2019, 19:05 (GMT) |
GPencil: Fix compiler warning The fill flag was wrong and it was checking the color, not a flag. |
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