Revision 7aecb01 by Bastien Montagne January 11, 2019, 19:14 (GMT) |
=Fix unused func warning in GP code... |
Revision 1b18e0d by Bastien Montagne January 11, 2019, 19:14 (GMT) |
Fix syntax error breaking compile in GP code. Seriously? Build your code before committing!!! |
Revision cd41570 by Clément Foucault January 11, 2019, 19:09 (GMT) |
Revert "Fix T57371: Generative modifiers in editmode display vertex group weights ..." This reverts commit 6dbfd7f6d6bc9bea9556861eba682a3126b5ed40. |
Revision 00d2237 by Clément Foucault January 11, 2019, 19:09 (GMT) |
Fix T57371: Generative modifiers in editmode display vertex group weights In a better way... 6dbfd7f6d6bc would make the final vertex weights always calculated in edit mode. Now it's only if the option is enabled. |
Revision 9f51fc6 by Clément Foucault January 11, 2019, 19:09 (GMT) |
EditUV: Only clear data VBO when selection changes This is a small optimisation that make UV selection faster. |
Revision ee34275 by Bastien Montagne January 11, 2019, 19:03 (GMT) |
Merge branch 'blender2.7' |
Revision 1ded3d2 by Bastien Montagne January 11, 2019, 19:01 (GMT) |
Fix T55668: Volume Keyframe on Cut-ted Metastrip (re-doing the fix in better way). Fix T60194: Sequencer cut loses animation data for the right strip. Fixing the first also fixes the second. First attempt was delaying uniquename check at a later step of cut process, after everything had been duplicated. While this fixed first issue, second one became even more proeminent (it become active for all strips, and not only video/audio movie strips in meta's). So instead, passing along the list of (new) sequences, so that duplicated seqs can be put there immediately, before checking for unique names, henceforth ensuring even strips inside meta's get properly handled. |
Revision c977945 by Bastien Montagne January 11, 2019, 18:49 (GMT) |
Revert "Fix T55668: Volume Keyframe on Cut-ted Metastrip." This partially reverts commit bb98e83b99e63348e0396a5ffe5bb2a20ff1607a. It fixed 'strips having same name' issue, but broke handling of animation then. Need to find a better way to handle this. |
Revision bb9c9d0 by Antonio Vazquez January 11, 2019, 18:21 (GMT) |
GP: New Cutter, Constraints and Segment selection This commit groups a set of new tools that were tested in grease pencil object branch before moving to master. We decide to do all the development in a separated branch because it could break master during days or weeks before the new tools were ready to deploy. The commit includes: - New Cutter tool to trim strokes and help cleaning up drawings. - New set of constraints and guides to draw different types of shapes. All the credits for this development goes to Charlie Jolly (@charlie), thanks for your help! - Segment selection mode to select strokes between intersections. - New operator to change strokes cap mode. - New option to display only keyframed frames. This option is very important when fill strokes with color. - Multiple small fixes and tweaks. Thanks to @pepeland and @mendio for their ideas, tests, reviews and support. Note: Still pending the final icons for Cutter in Toolbar and Segment Selection in Topbar. @billreynish could help us here? |
Revision 6dbfd7f by Clément Foucault January 11, 2019, 17:56 (GMT) |
Fix T57371: Generative modifiers in editmode display vertex group weights ... ... incorrectly (or assert) Thanks @angavrilov and @lichtwerk for the fix. |
Revision 3a9909f by Clément Foucault January 11, 2019, 17:56 (GMT) |
Fix T59990: Crash when entering edit mode with skin modifier enabled The skin modifier does not keep the UV layers. This just add a safety check when there is no UV layers. |
Revision 1c7695b by Sergey Sharybin January 11, 2019, 17:09 (GMT) |
Merge branch 'blender2.7' |
Revision 48506a3 by Sergey Sharybin January 11, 2019, 16:55 (GMT) |
Fix T60145: Cycles resets manually set affinity This change brings back old original logic which was checking whether worker threads do fit into an active CPU group. But it does it a bit smarter now and is also checking affinity within that group. This way Cycles will use all threads on a Threadripper2 CPU if it's set to automatic number of threads, but on another hand will not change affinity if user requested 16 threads and changed Blender affinity. |
Revision ff44a99 by Sergey Sharybin January 11, 2019, 16:47 (GMT) |
Update bundled version of NUMA API library |
Revision ba4e6d7 by Antonio Vazquez January 11, 2019, 16:30 (GMT) |
GP: Missing in previous count commit |
Revision 6abbab5 by Brecht Van Lommel January 11, 2019, 16:26 (GMT) |
Fix T60415: wrong font preview image alpha blending. |
Revision a1764ce by Brecht Van Lommel January 11, 2019, 16:26 (GMT) |
Fix Python errors batch generating preview images. |
Revision 854485b by Brecht Van Lommel January 11, 2019, 16:26 (GMT) |
Fix T60411: crash in multi-object pose mode, with some armatures in rest pose. |
Revision a369004 by Antonio Vazquez January 11, 2019, 16:22 (GMT) |
GP: Fix missing Fill properties in Topbar After some internal changes in the topbar, some properties were not visible if use col() instead of row() in python script. |
Revision 6c056f9 by Antonio Vazquez January 11, 2019, 15:58 (GMT) |
GP: Reduce memory reallocation in multiedit mode There was a problem counting the number of points for edit points and lines. Now the total size is used allocating the VBO size and not the stroke size. |
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