Blender Git Commits

Blender Git "master" branch commits.

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December 4, 2018, 09:51 (GMT)
Fix T58220: EdgeSplit at Split Angle: 0 doesn't split flat faces.

Add special handling for both edge cases (:p):
* 180� is same as no splitting by angle;
* 0� is same as split on all edges unconditionnaly.

In both cases we can also avoid computing poly normals.
Revision 36ca072 by Sergey Sharybin
December 4, 2018, 09:18 (GMT)
Fix T58481: "Make duplicates real" operator settings crashes
Revision 9b933cc by Campbell Barton
December 4, 2018, 06:54 (GMT)
Fix error reloading scripts

Operator.is_registered needs to use RNAMeta class.
Revision d8ed96a by Campbell Barton
December 4, 2018, 06:33 (GMT)
Cleanup: remove unused brush set by index
December 4, 2018, 05:14 (GMT)
Show tool title for favorites menu
December 4, 2018, 04:11 (GMT)
Fix T57076: Remove property from favourites menu fails
December 4, 2018, 03:33 (GMT)
Edit last commit

Split out ensure-tool check into its own function.
December 4, 2018, 02:55 (GMT)
Fix T58256: error message w/ missing Select Box tool

Support space modes not having tools.
December 4, 2018, 02:00 (GMT)
Fix T58670: Spin tool crashes w/o gizmo overlay
December 3, 2018, 23:39 (GMT)
Cleanup: unused args
December 3, 2018, 23:17 (GMT)
Fix T58474: Gizmo Operator template fails on rerun
December 3, 2018, 22:11 (GMT)
GP: Draw Mode: Add Arc Primitive

This adds an elliptical arc primitive.
Press CKEY for toggling closed/open arc.
Press FKEY key for flipping arc.

Additional changes to gpencil primitives.
Increases default edges of circle to 64.
Keymap changes to allow primitives to be drawn with Shift or Alt key.
Allow Plus/Minus key to adjust number of edges.

Missing: Toolbar icon

Differential Revision: https://developer.blender.org/D4024
December 3, 2018, 19:08 (GMT)
Fix T58636: repeat image in UV editor not working.

A little too much code got removed in fb24813.
Revision dc26c5e by Bastien Montagne
December 3, 2018, 19:06 (GMT)
Fix T58635: 2.8 - "3D Markers to Mesh" error.
December 3, 2018, 17:48 (GMT)
Depsgraph: immediately free object's derived caches in the COW step.

After update of the mesh some of that data is so broken that using
it would crash. To reduce the risk of crashes in case of dependency
cycles, clean it up immediately.
December 3, 2018, 16:46 (GMT)
Fix T58448: Cloth presets fails to load due to missing attribute structural_stiffness.

Presets were not updated when parameter were changed in rBe3d31b8dfbdc.

Note that will also check on generating more resistent py code for that
kind of presets, since that will also affect any custom preset made by
users...
December 3, 2018, 16:19 (GMT)
Fix T58280: Blender 2.8 hangs when the LookDev mode is enabled

The hang was due to the nodes being "evaluated" for every incomming link.

Solution: only evaluate once per nodetree.

Also merge the tagging of SSS and SSR into one traversal only.
December 3, 2018, 16:19 (GMT)
DRW: Make default debug mode a bit more silent

Use --debug-gpu for debugging non found uniforms
December 3, 2018, 16:19 (GMT)
Workbench: Encode Roughness and metallic into 8bits

This reduces the bandwidth + vram usage of workbench even further.
December 3, 2018, 16:19 (GMT)
Workbench: Make object ID pass optionnal

We separate the background and foreground shading passes to be able to make
the object id pass optionnal if we don't need it.

This saves a bit more memory. Also not clearing all rendertargets saves
some GPU time too.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021