Revision e751699 by Campbell Barton October 15, 2018, 22:13 (GMT) |
Fix UI error in annotation tool |
Revision 8a94425 by Campbell Barton October 15, 2018, 22:01 (GMT) |
Cleanup: redundant check for hidden edge |
Revision 3852e4b by Campbell Barton October 15, 2018, 21:52 (GMT) |
Cleanup: redundant len() checks |
Revision 20d38da by Campbell Barton October 15, 2018, 21:45 (GMT) |
Mesh: replace derived-mesh with mesh API's for project paint |
Revision cf91057 by Antonio Vazquez October 15, 2018, 16:54 (GMT) |
Revision 9ecf68e by Clément Foucault October 15, 2018, 14:04 (GMT) |
Eevee: Fix Missing alpha when rendering with DOF NOTE: There is a float imprecision near the focus plane due to the current technique used for DOF. This makes the alpha channel transparent on nearly in focus objects even when they should not. This artifact should be fixed when the DOF will use scatter as gather for low brightness areas. Fix T57042 : Eevee does not render alpha when DOF is turned on |
Revision 478899d by Clément Foucault October 15, 2018, 14:04 (GMT) |
Edit Mesh: Fix missing loop normal display |
Revision 22814ca by Germano Cavalcante October 15, 2018, 12:54 (GMT) |
Fix related to T55961: Glitch in selecting loose edges on some AMD drives. |
Revision c2afa3e by Germano Cavalcante October 15, 2018, 12:50 (GMT) |
Edit Mesh: Add comments explaining weirdness in the code. |
Revision 2875fb9 by Jacques Lucke October 15, 2018, 11:53 (GMT) |
Texture Paint: Don't create material if operation is cancelled Reviewers: brecht Differential Revision: https://developer.blender.org/D3793 |
Revision d114530 by Jacques Lucke October 15, 2018, 10:17 (GMT) |
Revision 8fa1641 by Alexander Gavrilov October 15, 2018, 09:28 (GMT) |
Fix an obvious typo: use CD_MASK_CUSTOMLOOPNORMAL for CustomDataMask. |
Revision 0c39453 by Clément Foucault October 15, 2018, 08:43 (GMT) |
Cleanup: Edit Mesh shader: Remove unecessary varying |
Revision 3882830 by Campbell Barton October 15, 2018, 07:12 (GMT) |
Cleanup: unused code |
Revision 918bb05 by Antonio Vazquez October 15, 2018, 06:42 (GMT) |
GP: Cleanup style |
Revision 4479813 by Antonio Vazquez October 15, 2018, 06:42 (GMT) |
GP: Small tweak to improve speed |
Revision dbb35ff by Campbell Barton October 15, 2018, 06:37 (GMT) |
Cleanup: unused functions |
Revision 2738936 by Campbell Barton October 15, 2018, 06:14 (GMT) |
Mesh: remove DerivedMesh for boundbox calculation Fixes edit-mesh not having a boundbox calculated for it. |
Revision 0941d99 by Campbell Barton October 15, 2018, 05:59 (GMT) |
Cleanup: remove unused functions |
Revision 2deeca4 by Campbell Barton October 15, 2018, 05:06 (GMT) |
Cleanup: remove references to DerivedMesh |
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