Revision 832f5d3 by Pablo Vazquez October 1, 2018, 13:28 (GMT) |
UI: Color the inside of pie menu items when selected Follows the same as other selected/active items in the UI. Tested in Default theme, 2.7x, 2.4x, Flatty Light and Amaranth all seem to work fine. |
Revision 212ce03 by Clément Foucault October 1, 2018, 13:14 (GMT) |
Edit UVs: Fix missing wires with multiple windows All that was needed is a VAO refresh. It's not a performance problem because it only concerns a handful of batches. |
Revision 283f0ae by Clément Foucault October 1, 2018, 13:14 (GMT) |
Edit UVs: Refactor drawing Shadow UV in Image Editor Currently it's not showing the subdivided mesh (if there is a subdiv mod) and there is some sync issue if there is multiple uv image space opened. But thoses will be tackled later on. The purpose of this commit is to fix the overflow issue of IMM and speed issue. |
Revision 3a9ee33 by Clément Foucault October 1, 2018, 13:14 (GMT) |
GPU: Fix partial draw of batches with index buffers |
Revision 781995a by Clément Foucault October 1, 2018, 13:14 (GMT) |
Edit UVs: Refactor drawing Edit UV in Image Editor NOTE: This commit only concern edit UVs and not the "shadow" mesh displayed when texture painting. This will be address in a future commit. We now cache the uv mesh in the mesh batch cache and only reupload data on changes. Update could be more granular (and a bit faster) but it's not our main concern ATM. This should fix problem caused by the IMM api used to draw large meshes. This makes performance skyrocket compared to previous implementation. There is still a big CPU bottleneck when not in sync selection mode but it is not related to the drawing function directly. |
Revision a5101de by Clément Foucault October 1, 2018, 13:14 (GMT) |
BLI: Add mul_v2_v2v2 function |
Revision e38a0b3 by Alexander Gavrilov October 1, 2018, 12:47 (GMT) |
Shrinkwrap Constraint: implement projection features from the modifier. Allow raycasting in two directions and culling front or back faces. Also implement a new Invert Cull option in both constraint and modifier that can be used to aim for faces aligned with the project axis direction when raycasting both ways. Reviewers: mont29 Differential Revision: https://developer.blender.org/D3737 |
Revision be0e58d by Antonio Vazquez October 1, 2018, 09:36 (GMT) |
GP: Fix Shadow rotation bug |
Revision 5340090 by Alexander Gavrilov October 1, 2018, 08:02 (GMT) |
Remove obsolete weight paint color computation code. The new weight paint drawing code converts weight to color directly in the shader, so the old CD_PREVIEW_MLOOPCOL based code is not needed anymore. |
Revision d64e603 by Campbell Barton October 1, 2018, 06:58 (GMT) |
3D View: use context mode string for sidebar When moving panels from the toolbar to the sidebar, 'bl_context' is now used for filtering panels in both places. |
Revision c06333d by Campbell Barton October 1, 2018, 06:45 (GMT) |
Object Join: use 'selected_editable_objects' Was using 'selected_editable_bases', which used to save a lookup. This is no longer the case and complicates access from Python which cant yet easily access Bases. |
Revision 786870e by Brecht Van Lommel October 1, 2018, 06:35 (GMT) |
Fix T56909: wrong interface scale on macOS 10.14, when using 10.14 SDK. This does not affect existing releases as far as I can tell, only new builds using the new SDK have the problem. |
Revision 5fca5c8 by Campbell Barton October 1, 2018, 04:06 (GMT) |
Merge branch 'master' into blender2.8 |
October 1, 2018, 03:52 (GMT) |
BLI_math: add `isect_seg_seg_v3` |
Revision 9df476e by Germano Cavalcante October 1, 2018, 03:16 (GMT) |
BLI_math: add `isect_seg_seg_v3` function and use in the cloth collision algorith. In my tests a 4% improvement in performance was achieved by simulating a square cloth over the cube. |
Revision 1f2c4f8 by Campbell Barton October 1, 2018, 02:00 (GMT) |
Cleanup: use standard prefix for boolean settings Avoid using 'add' as a prefix, it reads like a method. |
Revision 12c49d0 by Campbell Barton October 1, 2018, 00:21 (GMT) |
Fix freed memory use w/ panel unregister |
Revision bda7a33 by Campbell Barton September 30, 2018, 23:20 (GMT) |
Cleanup: use tuple unpacking |
Revision 0256d8b by Campbell Barton September 30, 2018, 23:20 (GMT) |
Cleanup: pep8, unused import |
Revision 8ee4fd0 by Campbell Barton September 30, 2018, 23:20 (GMT) |
Cleanup: style |
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