Blender Git Commits

Blender Git "master" branch commits.

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August 22, 2018, 14:07 (GMT)
Multires: Remove unused function argument
Revision dade2b7 by Andrew Hale
August 22, 2018, 13:34 (GMT)
Python: Cleanup Noise Module

Implements the changes detailed in T56281

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3590
August 22, 2018, 13:23 (GMT)
DRW: Fix wrong framebuffer bound after background pass
August 22, 2018, 13:23 (GMT)
Overlay: Fix wrong framebuffer bound.
August 22, 2018, 13:21 (GMT)
Multires: Fix reshape of corner vertices

Was only reshaping corner vertex of a single ptex face.
August 22, 2018, 12:59 (GMT)
Improvement to MESH_OT_shortest_path_pick behaviour

Select a vertex/edge/face if there was nothing previously selected
(if the click hit something, of course).
August 22, 2018, 12:59 (GMT)
Multi-Objects: MESH_OT_shortest_path_pick

This fully works as "expected", however it seems strange when
there is no selected vertex in the non-active object.

In 2.7x if you join two monkeys, select a vertex in one of them and
try to use this operator in the other it will select the lonely newly
selected vertex.

If you split both monkeys and do this in 2.8 while multi-editing them
you won't get nothing when trying to ctrl+RMB any vertex in the monkey
object that has nothing selected yet.

I propose to have this addressed in an upcoming patch where we always
select a vertex if no vertex was previously selected.
August 22, 2018, 12:30 (GMT)
Icons: missing from last commit
August 22, 2018, 12:10 (GMT)
Fix building without OPENSUBDIV

Although we have a stub system there, we were not linking the library.
Revision 8e15eaa by William Reynish / Campbell Barton
August 22, 2018, 12:10 (GMT)
Icons: updated icons

Use simplified design.
August 22, 2018, 11:51 (GMT)
DRW: Fix T56418 and T56474 in a more robust way
August 22, 2018, 11:51 (GMT)
Revert "Fix T56418: Changing to Solid View crashes Blender"

This reverts commit 1e26345a89afd24ada035af133a9d5b5ba1ac278.
August 22, 2018, 11:51 (GMT)
Armature: Fix outline jitter in orthographic mode
August 22, 2018, 11:51 (GMT)
GPU: Fix issue with multiple Geometry node.
August 22, 2018, 11:51 (GMT)
Fix T56470: unfreed shader in edit mode
August 22, 2018, 11:51 (GMT)
DRW: Fix background image display

This make the workbench draw everything in the background routine just like
eevee. This is because the workbench uses floating point buffers too and
rendering background to this buffer makes it incorrect without proper
color management.

This could be improved because in xray the background is not blended but
dithered as it's drawn after the main pass.
August 22, 2018, 11:51 (GMT)
GPUMaterial: Geometry Node: Add support for parametric output

This supports meshes and hairs too. Matches cycles output.

This adds barycentric coords to the GPUBuiltin enum which will also be used
for the wireframe node.
August 22, 2018, 11:44 (GMT)
GP: Add OPTYPE_USE_EVAL_DATA flag in paste to avoid undo crash
August 22, 2018, 11:32 (GMT)
UI: Move UV menu to the header.

UV Unwrapping is too important to keep it under a sub-menu.
August 22, 2018, 11:08 (GMT)
Fix bevel crash T56287, when face strength goes to 1.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021