Blender Git Commits

Blender Git "master" branch commits.

Page: 1687 / 5574

June 16, 2018, 18:29 (GMT)
make.bat: Fix `make showhashes` not working.

broke in recent refactor.
June 16, 2018, 16:27 (GMT)
UI: show decorator icon for static-override
June 16, 2018, 16:02 (GMT)
Merge branch 'master' into blender2.8
June 16, 2018, 16:02 (GMT)
Cleanup: remove BLI_frand from GreasePencil code.
June 16, 2018, 15:31 (GMT)
Correct assert in recent changes
June 16, 2018, 14:29 (GMT)
UI: support dragging to key-frame
June 16, 2018, 14:28 (GMT)
UI: Add property decorator buttons

When use_property_split is enabled, this template adds
buttons to set keyframes, (Alternative to showing color).

See: T54951
June 16, 2018, 14:22 (GMT)
Fix T55427: Removing Vertex Group used by Data Transfer Modifier results in crash.

Only fixing crash, proper handling (a.k.a remapping) of all
possible cases here, for all possible data layers, is rather involved...
June 16, 2018, 14:16 (GMT)
Merge branch 'master' into blender2.8
June 16, 2018, 14:04 (GMT)
UI: refactor drag-toggle for other button types
June 16, 2018, 13:49 (GMT)
Edit Mesh: Simplify the overlay shader.

Remove all the clip cases and just pass the vertices screen position to the
fragment shader.

This does put a bit more pressure on the fragment shader but it seems to be
faster than before. And it simplify the code a lot.

It seems to fix some long standing issue on some intel GPU.
June 16, 2018, 13:49 (GMT)
Edit Mode: Fix bad display of edges when limit selection mode is Off.
June 16, 2018, 13:44 (GMT)
UI: minor changes from 2.8

- Option to skip multi-data edits.
- Open hold buttons on drag.
- Utility function to set default value.
June 16, 2018, 13:28 (GMT)
Merge branch 'master' into blender2.8
June 16, 2018, 11:47 (GMT)
Cycles Cleanup: Remove unneccessary color management call
June 16, 2018, 02:17 (GMT)
This option limits visibility of the glew.h header to just bf_gpu and intern_gawain
this is to highlight areas in the code that still directly do opengl calls or use
opengl types.

This is in preparation for supporting alternative rendering back-ends.

Reviewers: brecht, fclem

Differential Revision: https://developer.blender.org/D3304
June 15, 2018, 21:16 (GMT)
Merge branch 'master' into blender2.8

The Eevee AO node supports the new Normal socket, but ignores Distance,
Samples, Inside and Only Local settings.
June 15, 2018, 20:16 (GMT)
Cycles: change Ambient Occlusion shader to output colors.

This means the shader can now be used for procedural texturing. New
settings on the node are Samples, Inside, Local Only and Distance.

Original patch by Lukas with further changes by Brecht.

Differential Revision: https://developer.blender.org/D3479
June 15, 2018, 19:05 (GMT)
UI: fix redundant scrolling in the redo panel
June 15, 2018, 18:55 (GMT)
Cleanup: code style
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021