Revision 283158e by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: Ignore particles when object is in particle edit mode |
Revision 9c1c6d8 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: allow creation of hair batch cache from edit mode |
Revision b150c49 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: De-duplicate segment counting |
Revision 5e1445e by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: Completely de-duplicate strands caching for parent and particles Will make it simple to add strands from edit mode as well. |
Revision 17d13e4 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: Move parent particle cache fill into an own function Should make it fairly simple to make it re-usable by children particles. |
Revision 81e6aa1 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: Use single function to calculate particles UVs Will allow us to merge two code paths more easily. |
Revision ca5c3f7 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: Move emit_from checks to interpolation functions Keeps main function shorter. |
Revision 0868cca by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: Move UVs interpolation of child particles to a function |
Revision e3eaca9 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: De-duplicate calculation of parent UVs |
Revision cf043d5 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: Make parent and child particles code to be more equal Make parent UVs calculation for simple children to match another block. |
Revision 9455375 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: More meaningful variable name |
Revision ecc2424 by Sergey Sharybin May 9, 2018, 08:34 (GMT) |
Draw manager: Reduce indentation level in particle batch populate |
Revision 6539c1f by Dalai Felinto May 9, 2018, 08:30 (GMT) |
Multi-Object-Editing : Support for MESH_OT_rip_edge by Miguel Pozo Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3268 |
Revision d152a32 by Bastien Montagne May 9, 2018, 08:11 (GMT) |
Modifier stack: remove last usage of DM in WeightVGProximity . |
Revision 4da2aec by Dalai Felinto May 9, 2018, 08:04 (GMT) |
Multi-Object-Editing: select_non_manifold by Jefferson Rausseo Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3232 |
Revision a92557f by Campbell Barton May 9, 2018, 08:02 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 598216c by Campbell Barton May 9, 2018, 08:00 (GMT) |
MSVC: remove hack for near/far name collision windows headers define these, conflicting w/ View3D.near/far. |
Revision 80844fd by Aaron Carlisle May 9, 2018, 02:24 (GMT) |
Color: Combine/Separate YCbCrA node default to rec. 709 This commit is part of T54798 Differential Revision: https://developer.blender.org/D3183 |
Revision 2d2875f by Germano Cavalcante May 8, 2018, 23:31 (GMT) |
BKE: bvhutils: Always return NULL when the BVHtree has no leafs. BLI_bvhkdop functions were not made to work with zero-leaf trees. Perhaps a better solution would be to modify BLI_bvhkdop to work with zero leaf trees. But this solution of returning NULL was already used for bvhtrees of looptris. |
Revision d1cd872 by Germano Cavalcante May 8, 2018, 23:04 (GMT) |
ED_transform: Port ED_transform_snap_object to new Mesh-based system. Differential Revision: https://developer.blender.org/D2896 |
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