Blender Git Commits

Blender Git "master" branch commits.

Page: 179 / 5574

August 11, 2021, 09:23 (GMT)
Cleanup: Minor comment update on `LIB_TAG_NEW`.
August 11, 2021, 07:37 (GMT)
PyAPI: report unreleased ID's with WITH_PYTHON_SAFETY enabled

This would have made T88033 more straightforward to track down.
August 11, 2021, 07:10 (GMT)
Fix T88033: Python reference memory leaks for non main data-blocks

ID data-blocks that could be accessed from Python and weren't freed
using BKE_id_free_ex did not release the Python reference count.

Add BKE_libblock_free_data_py function to clear the Python reference
in this case.

Add asserts to ensure no Python reference is held in situations
when ID's are copied for internal use (not exposed through the RNA API),
to ensure these kinds of leaks don't go by unnoticed again.
August 11, 2021, 06:09 (GMT)
Cleanup: rename BKE_collection_{free => free_data}

This function doesn't free the collection, only it's memory.
August 11, 2021, 00:26 (GMT)
Modifier: use high quality normals for vertex offset

Using high quality normals for vertex offset when set
for higher precision offsets.

This was only used for calculating even-offset.

Reviewed By: campbellbarton

Ref D12176
August 11, 2021, 00:11 (GMT)
Cleanup: clang-format
August 11, 2021, 00:11 (GMT)
Cleanup: trailing space, remove BOM
August 10, 2021, 21:06 (GMT)
Fix 'GPU_matrix_unproject_3fv' not working with out-of-bounds points

To solve this, the unproject code was redone in order to simplify and optimize.
Revision 8652e69 by Hans Goudey
August 10, 2021, 17:33 (GMT)
Fix T90447: 3D view transform locks do not use driver colors

Caused by rB6942dd9f4900.
August 10, 2021, 17:27 (GMT)
Clean-up: Remove UTF8-BOM markers

Done at the request of Sergey.
August 10, 2021, 15:54 (GMT)
Win32 IME: Replace Usage of Language IDs

This is a slight refactoring of the Win32 IME code to remove the use of
Language IDs, which is now strongly deprecated. Instead this uses the
new recommended Locale Names, ie ISO-639-1 2-letter abbreviated names
like "en" for English rather than ID 0x09.

See D12143 for more details.

Differential Revision: https://developer.blender.org/D12143

Reviewed by Ray Molenkamp
August 10, 2021, 15:30 (GMT)
UI: hide Viewport Display Bounds for object types that dont have
bounding boxes

These are namely 'LIGHT', 'CAMERA', 'EMPTY', 'SPEAKER' and 'LIGHTPROBE'.

Note that Empties are included here despite the fact that they have
instancing capabilities ('Display As' can be 'Bounds' for example which
then displays all instanced geometry with boundingboxes -- this however
is not meant to work with the 'Bounds' checkbox and the display bounds
type, these are only affective for the object itself, not its instances)

Issue came up in T88443.

Maniphest Tasks: T88443

Differential Revision: https://developer.blender.org/D11344
August 10, 2021, 14:16 (GMT)
Compositor: Fix memory leaks when initializing tiles multi-threaded

It was only affecting tiled fallback on full frame mode. If tiles from a
constant operation were multi-thread initialized, its buffer
was inflated multiple times.
August 10, 2021, 14:16 (GMT)
Compositor: Full frame curve nodes

Adds full frame implementation to "RGB Curves",
"Vector Curves" and "Hue Correct" nodes.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12093
August 10, 2021, 14:16 (GMT)
Compositor: Full frame color nodes

Adds full frame implementation to "Alpha Over",
"Hue Saturation Value", "Invert", "Tonemap" and "ZCombine" nodes.
The other nodes in "Color" submenu are implemented separately.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12092
August 10, 2021, 14:16 (GMT)
Compositor: Full frame output nodes

Adds full frame implementation to "Composite", "File Output" and
"Split Viewer" nodes.
The other nodes in "Output" submenu are implemented separately.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D12091
August 10, 2021, 14:16 (GMT)
Fix T90572: "Render Region" is broken due to compositing

It was using viewer instead of render border. A copy-paste error.
August 10, 2021, 14:16 (GMT)
Compositor: Full frame Sun Beams node

Adds full frame implementation to this node operation.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11694
August 10, 2021, 14:16 (GMT)
Compositor: Full frame Bilateral Blur node

Adds full frame implementation to this node operation.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11634
August 10, 2021, 14:16 (GMT)
Compositor: Full frame Mask node

Adds full frame implementation to this node operations.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11751
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021