Blender Git Commits

Blender Git "master" branch commits.

Page: 1858 / 5574

March 6, 2018, 15:45 (GMT)
Eevee: fix wrong sizeof.

Like really? wtf dude? *self face slapping*
March 6, 2018, 15:45 (GMT)
DRW: Shader Deferred compilation: Use a wmJob for threading.

Also get rid of the static var and initialization.
This enables the user to see the progress on the info header.
Closing blender or reading a file also kill the job which is good.

Unfortunatly, this job cannot be interrupt by users directly. We could make it interruptible but we need a way to resume the compilation.
March 6, 2018, 15:44 (GMT)
DRW: Deferred compilation initial implementation.
March 6, 2018, 15:44 (GMT)
Material: Free gpumaterials before the notree.

This is because gpumaterials can contain references to the tree when doing lazy compilation.
March 6, 2018, 15:44 (GMT)
Eevee: Fix bad framebuffer when changing probe resolution.
March 6, 2018, 15:44 (GMT)
Screen: Fix screen layout preview render.
March 6, 2018, 15:44 (GMT)
Eevee: More use of DRW_viewport_matrix_override_set_all
March 6, 2018, 15:28 (GMT)
DRW: Fix occlusion culling.
March 6, 2018, 12:04 (GMT)
Cycles: Fix crash when building with no shading systems
March 6, 2018, 12:04 (GMT)
Cycles: Cleanup, indentation
March 6, 2018, 11:37 (GMT)
Cleanup: unused var
March 6, 2018, 09:03 (GMT)
Merge branch 'master' into blender2.8
March 6, 2018, 08:13 (GMT)
Merge branch 'master' into blender2.8
March 6, 2018, 08:07 (GMT)
Utility to enter sculpt mode
March 6, 2018, 01:03 (GMT)
Eevee: Optimize shadows drawing

In the gpus like `AMD Radeon HD 7570M` and `Intel(R) HD Graphics 4000` this solution improves performance a hundreds or even thousands of times depending on the resolution.

Reviewed By: @brecht and @fclem

Differential Revision: https://developer.blender.org/D3095
Revision b5b5260 by Arto Kitula
March 6, 2018, 00:36 (GMT)
Fix T54234, add BLENDER_VERSION_CHAR to .plist
March 5, 2018, 22:57 (GMT)
Fix T53206: Array modifier doesn't merge vgroups

Vertex group remapping utility function,
now shared between object join and array modifier cap-ends.

Weights which don't exist are removed.

D3092 by @Foaly
March 5, 2018, 15:14 (GMT)
Merge branch 'master' into blender2.8
March 5, 2018, 14:01 (GMT)
Sequencer: Expose read-only FPS property for movie-type strips

Main purpose is to make it possible to cover FPS detection with regression test.
But it might also be handy for some other scripters.

Thanks Campbell for review!
March 5, 2018, 13:59 (GMT)
UI: rename panel 'Workspace Add-ons'

Show/Hide is limited to menus
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021