Revision bb6f1d1 by Brecht Van Lommel February 3, 2018, 11:20 (GMT) |
Cycles: make displacement a supported feature. Adaptive subdivision remains experimental, still needs more work. |
Revision f9ea097 by Brecht Van Lommel February 3, 2018, 11:20 (GMT) |
Cycles: add Vector Displacement node and extend Displacement node. This adds midlevel and object/world space for displacement, and a vector displacement node with tangent/object/world space, midlevel and scale. Note that tangent space vector displacement still is not exactly compatible with maps created by other software, this will require changes to the tangent computation. Differential Revision: https://developer.blender.org/D1734 |
Revision 065a84c by Clément Foucault February 3, 2018, 01:19 (GMT) |
Eevee: Fix crash when using Ogl render and subsurface. |
Revision 226685d by Clément Foucault February 3, 2018, 01:19 (GMT) |
Eevee: Render: Fix hashed-alpha testing. |
Revision 4820c74 by Clément Foucault February 3, 2018, 01:19 (GMT) |
Eevee: Render: Make sure all probes are refreshed before rendering. |
Revision e530d0c by Clément Foucault February 3, 2018, 01:19 (GMT) |
Eevee: Perf: Put transparent sorting before the render loop. |
Revision 36b259f by Clément Foucault February 3, 2018, 01:19 (GMT) |
Eevee: Render: Add ambient occlusion pass support. |
Revision 39706a0 by Clément Foucault February 3, 2018, 01:19 (GMT) |
Eevee: Subsurface: Release separate albedo texture if not used. |
Revision 269d9eb by Clément Foucault February 3, 2018, 01:19 (GMT) |
Eevee: Render: Fix emission shader normal output |
Revision 217bc17 by Dalai Felinto February 2, 2018, 20:03 (GMT) |
Fix draw manager F12 evaluation mode This effectively allows for ob duplicator_render/viewport to work properly when doing final renders. |
Revision dcea87b by Gaia Clary February 2, 2018, 16:30 (GMT) |
fix: rBc4a19e988bb4 error stepped in by a merge from mmaster |
Revision c7c070c by Dalai Felinto February 2, 2018, 14:25 (GMT) |
Collections: Operator to duplicate a collection When duplicating a layer collection directly linked to the view layer we copy the collection and link it. For all the not directly linked layer collectionns, we try to sync the layer collection flags, overrides, ... Also we make sure the new collection is right after the original collection. We also expose this in RNA, via collection.duplicate(). |
Revision a4d2b10 by Dalai Felinto February 2, 2018, 14:25 (GMT) |
Collections: Operator to select collection objects This is only supported by layer collections (the ones accessible in the outliner when you see "View Layer"). |
Revision 26dff78 by Sergey Sharybin February 2, 2018, 11:21 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 37beac8 by Sergey Sharybin February 2, 2018, 11:05 (GMT) |
Fix missing group duplicated by hair in render Was happening when viewport visibility on the particle system is disabled. This became an issue after c45afcf, but the actual issue goes a bit deeper and the following aspects were involved: - Relations builder for particle system was ignoring particle system if it's visibility is not enabled for viewport. This is something what shouldn't have been done -- depsgraph relations are supposed to be the same no matter if it's viewport or render. - Relation builder was only dealing with duplication set to object, but was ignoring group duplication. This is technically a regression in 2.79a-RC as well, so would need to backport this fix to the branch after extra testing is done here in the studio. |
Revision c4a19e9 by Gaia Clary February 2, 2018, 10:57 (GMT) |
fix: silence warnings about unused local variable (thanks to dfelinto for the hint) |
Revision fe82a09 by Sergey Sharybin February 2, 2018, 09:37 (GMT) |
Fix T53980: IK influencing REST POSE with New Depsgraph |
Revision c3eb22e by Campbell Barton February 2, 2018, 03:15 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 88e6980 by Campbell Barton February 2, 2018, 03:11 (GMT) |
Cleanup: wrap function args |
Revision b2dc0e6 by Mai Lavelle February 2, 2018, 01:03 (GMT) |
Fix T53978: Bad memory access after recent fix to BSDF mixing Added proper checks after BSDF allocation and cleaned up existing inline checks. Was introduced in 7261d675e6aeb1b0dff |
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