Blender Git Commits

Blender Git "master" branch commits.

Page: 196 / 5574

July 27, 2021, 13:34 (GMT)
Geometry Nodes: Add node labels to Attribute maths nodes

This adds the operator name to the node label which is consistent with the shading nodes.
The vector node has `Vector` as a prefix.

The Attribute nodes already have a different coloured header.

The same label is used when collapsing nodes, this helps readability.

Reviewed By: pablovazquez

Differential Revision: https://developer.blender.org/D10749
July 27, 2021, 13:06 (GMT)
Added YAML builtbot config file.

Builtbot is switching over from json to yaml. Both
configuration files should be kept in sync for now.

The json file will be removed when everything works as expected.
July 27, 2021, 12:53 (GMT)
BlenRead: Add GHash-based search for already read linked IDs.

Ths commit adds a new `IDNameLibMap` to `Main`, used during file reading
to quickly find already read linked IDs.

Without that, search would use string-based search over list of linked
data, which becomes extremely slow and inneficient in cases where a lot
of IDs are linked from a same library. See also {T89194}.

Extrem-usecase reported in T89194 is now about 4 times faster in linked
data reading (about 2 times faster for the whole .blend file loading).

More normal cases (like Sprites studio production files) have barely
measurable speed improvements, a few percents at best.

NOTE: `main_idmap` API was extended to support insertion and removal of
IDs from the mapping, avoids having to re-create the whole thing several
time during libraries expansion in readcode.

Differential Revision: https://developer.blender.org/D11757
July 27, 2021, 12:38 (GMT)
PyAPI: support different int sizes for PyC_AsArray
July 27, 2021, 12:36 (GMT)
Cleanup: pass sizeof array element to PyC_AsArray

Replace the is_double argument which was only used for single/double
precision floats.

This allows supporting different sized int types more easily.
July 27, 2021, 09:48 (GMT)
Fix missing passes update on Use Denoising change

Makes it so Render Layers node in the compositor is updated as soon
as Use Denoising is changed for the final render.

Differential Revision: https://developer.blender.org/D12010
July 27, 2021, 08:15 (GMT)
Deps builder: OIIO/OSL/ISPC/OIDN/LLVM/Flex updates

This diff somewhat snowballed out of updating OIDN to 1.4.1 it had some
changes that allowed us to remove the arm hacks we had in place and
revert to using identical versions for a whole bunch of deps. But that
required an update to ISPC which needed a newer LLVM and if we're
updating LLVM we may as well update OSL, and when we update OSL, OIIO
may as well be dragged in soo......anyhow...

This diff updates:

LLVM 9.0.0 (11.0.1 for mac/arm) -> 12.0.0
OIIO 2.1.15.0 -> 2.2.15.1
OSL 1.11.10.0 -> 1.11.14.1
winflex_bison 2.5.5-> 2.5.24 (ispc needed newer bison, windows only dep)
OIDN 1.4.0 -> 1.4.1
ISPC v1.14.1(random hash for mac/arm) -> v1.16.0
Flex 2.6.4 (ISPC needed newer Flex than available on CentOS 7)

and removes most of the "special arm/mac" versions. I think just ssl and
embree are left with special versions.

notable changes:
@LazyDodo included some clang headers in the linux/mac harvest which are
needed to start writing custom clang based tooling like D9465 these were
already shipping on windows, but not the other platforms.

[macOS] Change the `LC_ID_DYLIB` of OpenMP for {D11997}. This changes
where the executables look for dylibs.

Reviewed By: sebbas, LazyDodo

Differential Revision: https://developer.blender.org/D11748
July 27, 2021, 08:14 (GMT)
Cleanup: add note from T85517 fix
July 27, 2021, 08:06 (GMT)
Cleanup: comment spelling & punctuation
Revision 675d8a9 by YimingWu
July 27, 2021, 06:02 (GMT)
LineArt: Occlusion accuracy fix.

This patch fixes occlusion function to handle one specific case (when an edge shares a point with triangle) better,especially when there's overlapping edges in this case.
July 26, 2021, 22:53 (GMT)
Anotations: Fix a several issues with stroke placement

Previously, this option was not exposed in the UI, only for the clip editor.
There were also multiple rna properties that did the same thing for each of the 2D editors.

There was also an issue where the property enum items were the same as the 3d view which didnt make much sense.

Reviewed By: antoniov

Differential Revision: https://developer.blender.org/D12027
July 26, 2021, 20:44 (GMT)
Fix compile error on macos introduced in last commit

std::optional::value() is not available on macos.
July 26, 2021, 20:42 (GMT)
Fix: Instantly hide bones after hitting H key in pose sliding

When using a pose slider it is possible to hide bones with the 'H' key.
Before this patch the screen didn't update, so you had to move the mouse 1 pixel to update.
This patch makes it so it updates right away

Reviewed by: Sybren A. St�vel
Differential Revision: https://developer.blender.org/D12024
Ref: D12024
July 26, 2021, 19:43 (GMT)
Compositor: Full frame Box Mask node

Adds full frame implementation to this node operation.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11627
July 26, 2021, 18:13 (GMT)
Compositor: Full frame Levels node

Adds full frame implementation to this node operations.
No functional changes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11749
July 26, 2021, 18:13 (GMT)
Compositor: Full frame Scale node

Adds full frame implementation to this node operations.
No functional changes.

Includes a new operation method `init_data` used to initialize any data
needed after operations are linked and resolutions determined.
Once tiled implementation is removed `initExecution` may be renamed
to `init_rendering` and `init_data` to `init_execution`.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11944
July 26, 2021, 18:13 (GMT)
Compositor: Fix memory leak when exporting operations on debug
July 26, 2021, 17:46 (GMT)
Cycles: upgrade CUDA to 11.4

This fixes a performance regression on Ampere cards, on specific scenes like
classroom. For cycles-x there is little difference, but this is still helpful
for LTS releases, and we need to upgrade at some point anyway.
July 26, 2021, 16:04 (GMT)
Fix Python error in benchmark executable detection after recent changes
July 26, 2021, 16:04 (GMT)
Cleanup: fix compiler warnings due to implicit cast

Differential Revision: https://developer.blender.org/D11950
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021