Revision 1b91b44 by Clément Foucault July 11, 2017, 19:52 (GMT) |
Revision 593b801 by Germano Cavalcante July 11, 2017, 17:24 (GMT) |
Merge branch 'master' of git@git.blender.org:blender.git into blender2.8 |
Revision b3f62b6 by Germano Cavalcante July 11, 2017, 17:22 (GMT) |
Style (remove characters that caused "a binary file") |
Revision 538475d by Germano Cavalcante July 11, 2017, 16:54 (GMT) |
Merge branch 'master' of git@git.blender.org:blender.git into blender2.8 # Conflicts: # source/blender/editors/transform/transform_snap_object.c |
Revision dd1edb0 by Germano Cavalcante July 11, 2017, 16:47 (GMT) |
Snap System: Separate raycast functions from nearest2d functions The only similarity between these functions is that both serve to snap. However their codes are totally different from one another. So by separating these functions, it: - removes the need to put several conditions; - simplifies and - optimizes the code |
Revision 11ee5aa by Sergey Sharybin July 11, 2017, 14:40 (GMT) |
Avoid any possibility of using scene from different main in CTX_data_scene_layer While these functions might be considered a temporary solution, please still be very accurate about data ownership and where data is coming from. |
Revision ded2b30 by Sybren A. Stüvel July 11, 2017, 14:28 (GMT) |
Alembic: Adjusted unittest for Blender 2.8 |
Revision 4233ccf by Sybren A. Stüvel July 11, 2017, 14:18 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 32edfd5 by Sybren A. Stüvel July 11, 2017, 14:17 (GMT) |
Fix T52022 Alembic Inherits transform not taken into account Alembic's "inherits transform" flag wasn't taken into account when constructing the parent object relations. |
Revision e5d7495 by Dalai Felinto July 11, 2017, 13:46 (GMT) |
RNA/UI: Always use capitalized words in the UI |
Revision 085ed00 by Joshua Leung July 11, 2017, 13:33 (GMT) |
A bunch of fixes for Pose Library while checking on T51607 * Display a warning above the pose list if the pose library is in an invalid state (i.e. when it has keyframes but no pose-markers associated with those keyframes). This warning prompts users to run the "Sanitize Pose Library Action" operator, which should fix up such issues. * "Sanitize" operator now creates unique names for each newly create pose marker it generates, including the frame on which it found the pose |
Revision cd3b3e4 by Joshua Leung July 11, 2017, 11:39 (GMT) |
Fix: Accidentally left debug print in last commit |
Revision fdfcbfd by Joshua Leung July 11, 2017, 11:33 (GMT) |
Fix T52009: F-Curve "Stepped interpolation" modifier "restrict frame-range" IN and OUT parameters cannot be edited The problem here was that the "frame_start" and "frame_end" RNA properties of the Stepped FModifier were shadowing/overriding "frame_start" and "frame_end" properties of the base FModifier. As a result, when the range() callback for the In/Out parameters (defined as part of the base FModifier) checked it's start/end properties, they were always still zero, meaning that the acceptable range for the In/Out parameters was 0 -> 0 = 0. Note: If you've got old files with this problem, you'll need to manually click on the frame_start/end properties to flush out the old values. It's probably not worth the effort of applying a version patch for this (given that this modifier is not one of the most often used ones AFAIK). |
Revision b452003 by Joshua Leung July 11, 2017, 11:33 (GMT) |
Fix T51879: NLA Influence can not be autokeyed As with Strip Time, the updates here would get triggered before the autokeying had a chance to record the unkeyed values, making it impossible to autokey. |
July 11, 2017, 11:03 (GMT) |
Temporary fix for crash related to VBO update on shader change This frees the whole mesh batch cache, instead of only the required parts, as freeing specific parts of a cache is currently causing crashes. |
Revision 64890a6 by Clément Foucault July 11, 2017, 10:42 (GMT) |
Eevee: Add failsafe check in shadow material. |
Revision c0f2cba by Clément Foucault July 11, 2017, 10:39 (GMT) |
Eevee: Transparency: Add transparent Shadow method UI. |
Revision ec9330d by Clément Foucault July 11, 2017, 10:39 (GMT) |
Eevee: Fix default closure to match cycles. |
Revision 91d324b by Clément Foucault July 11, 2017, 10:39 (GMT) |
Eevee: Transparency: Add support for Clip and Stochastic shadows. |
Revision a57bc75 by Clément Foucault July 11, 2017, 10:39 (GMT) |
Eevee: Transparency: Add hide backside option. |
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