April 13, 2017, 14:57 (GMT) |
Remove some elbeem debug functions Some elbeem debug functions had old gl drawing calls. I removed the functions instead of converting, because Blender doesn't even build with them enabled anymore, because some elbeem debug libs got removed at some point. Part of T49043 |
Revision 3906e59 by Sybren A. Stüvel April 13, 2017, 14:34 (GMT) |
Alembic export: unified code of exploreTransform and exploreObject. |
Revision ebb3045 by Sybren A. Stüvel April 13, 2017, 14:34 (GMT) |
Alembic export: added support for writing dupli-groups This supports our common character animation workflow, where a character, its rig, and the custom bone shapes are all part of a group. This group is then linked into the scene, the rig is proxified and animated. Such a group can now be exported. Use "Renderable objects only" to prevent writing the custom bone shapes to the Alembic file. |
Revision 5a5f1dc by Dalai Felinto April 13, 2017, 14:28 (GMT) |
Unittests for depsgraph layer collection render settings evaluation Some of the tests are failing at the moment. Those problems were introduced in eba09b1520 |
April 13, 2017, 13:40 (GMT) |
Fix Surface Deform crash with missing or freed DM |
Revision 9b53bab by Dalai Felinto April 13, 2017, 13:38 (GMT) |
Update despsgraph when set/unset variables |
Revision 368b3c1 by Dalai Felinto April 13, 2017, 13:38 (GMT) |
Layer collection settings API This way we can set a property via RNA, and also force an update of scene layer (which I am using for unittesting) |
Revision 360cf83 by Sergey Sharybin April 13, 2017, 13:08 (GMT) |
Cycles: Make vectorized types constructor from register explicit This is not a cheap operation which we dont' want to happen silently. |
Revision e639245 by Sergey Sharybin April 13, 2017, 13:08 (GMT) |
Cycles: Remove unused function It was quite wrong actually by doing some __m128 to flaot4 round trips. |
Revision 0706b90 by Sybren A. Stüvel April 13, 2017, 12:50 (GMT) |
Alembic import: fixed off-by-one error in start/end frame static_cast<int> truncates, so a computed end frame of 99.999999999998 would result in 99, instead of the correct 100. |
Revision 2128e26 by Campbell Barton April 13, 2017, 12:09 (GMT) |
Draw Manager: initial lattice support Still misses support for edit-mode selection & weight drawing. |
Revision b96777b by Campbell Barton April 13, 2017, 11:46 (GMT) |
Cleanup: minor changes to logic for outline drawing Use brace placement following code-style too. |
Revision 575d641 by Sergey Sharybin April 13, 2017, 11:34 (GMT) |
Task scheduler: Fix typo in TLS for pools created from non-main thread Did a mistake which started to use same TLS for all threads for such pools. Also added some extra asserts to help catching the bugs. |
Revision 544df54 by Bastien Montagne April 13, 2017, 10:36 (GMT) |
Fix Blenderplayer (c) |
Revision 102c331 by Bastien Montagne April 13, 2017, 10:17 (GMT) |
Fix RNA LayerCollectionEngineSettingsClay not inheriting from LayerCollectionSettings. Was hence missing the 'name' property, which broke the 'dict-like' behavior of Scene.collection_properties. |
Revision 6f268ac by Alexander Romanov April 13, 2017, 10:02 (GMT) |
Merge branch 'master' into blender2.8 |
Revision f5bc8ad by Alexander Romanov April 13, 2017, 09:59 (GMT) |
Add red alert in UI controls for datablock pointer properties |
Revision 0a62e97 by Campbell Barton April 13, 2017, 09:42 (GMT) |
Draw Engine: Draw sets recursively Matchers regular viewport behavior |
Revision a7b3047 by Alexander Romanov April 13, 2017, 09:33 (GMT) |
Datablock ID Properties The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks. This functionality is implemented for `PointerProperty` and now such properties can be created with Python. In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch. Original author: @artfunkel Alexander (Blend4Web Team) Reviewers: brecht, artfunkel, mont29, campbellbarton Reviewed By: mont29, campbellbarton Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne Maniphest Tasks: T37754 Differential Revision: https://developer.blender.org/D113 |
Revision f90a243 by Sergey Sharybin April 13, 2017, 09:28 (GMT) |
Cycles: Header cleanup in BVH: move self header to be the first one This makes us more sure that header files are more self-sufficient. |
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