Revision 3b6ce41 by Sergey Sharybin September 14, 2016, 13:57 (GMT) |
Fix memory leak in copy pose operator |
Revision ce952fd by Bastien Montagne September 14, 2016, 13:54 (GMT) |
Fix T49342: TypeError when autocompleting bpy.app.something. Regression from rB036c006cefe471. We can't use self here, self is bpy.app, not pydescriptor of python path getsetter... So for now, do not try to replace getsetter by actual value in bpy.app's dict, just return static var generated on first run. Should be safe for 2.78. |
Revision ab6a3dd by Sergey Sharybin September 14, 2016, 12:59 (GMT) |
Fix T49341: Bad motion blur behavior in Cycles when using Speed effect in Sequencer Cycles was thinking it always rendering integer frame, which is not correct. |
Revision 66d4006 by Bastien Montagne September 14, 2016, 10:58 (GMT) |
Attempt to fix broken path remapping in own rB443b3ca9b9cb. |
Revision 48c4a5a by Brecht Van Lommel September 14, 2016, 10:02 (GMT) |
CMake: decouple WITH_CYCLES_OPENSUBDIV from WITH_OPENSUBDIV, and enable on OS X. Reviewed By: sergey Differential Revision: https://developer.blender.org/D2227 |
Revision 443b3ca by Bastien Montagne September 14, 2016, 09:35 (GMT) |
Fix two issues related to 'partial' .blend files: I) Filename was not put in temp Main generated to save selected data only, this was breaking readcode when trying to open partial file, leading to missing filename in final loaded Main data. II) Read code would confuse partial .blend files with Undo ones, when they had no screen in them (which happens to 99.999% of partial .blend files I guess). Reported by @sybren, thanks. Should be safe enough for 2.78 release. |
Revision a267710 by Bastien Montagne September 13, 2016, 17:02 (GMT) |
FileBrowser: Always do full cache refresh while we are still listing... Does not seem to be a problem with embeded filelisting code, but was breaking with some experimental asset engines. |
Revision 0de69e5 by Sergey Sharybin September 13, 2016, 11:46 (GMT) |
Cycles: Implement threaded SVM nodes compilation The title says it all actually. From tests with barber shop scene here gives 2-3x speedup for shader compilation on my oldie i7 machine. The gain is mainly due to textures metadata query from jpeg files (which seems to requite de-compression before metadata can be read). But in theory could give nice improvements for scenes with huge node trees as well (i'm talking about node trees of complexity of fractal which we had reports about in the past). Reviewers: juicyfruit, dingto, lukasstockner97, brecht Reviewed By: brecht Subscribers: monio, Blendify Differential Revision: https://developer.blender.org/D2215 |
Revision f38f787 by Bastien Montagne September 13, 2016, 11:23 (GMT) |
Fix bpy.data.user_map() ignoring unused datablocks. Should be backported to 2.78. Found by Sybren here in studio, thanks! |
September 13, 2016, 11:12 (GMT) |
Outliner: Report linked datablock edit failure when trying to rename linked data in outliner |
Revision 7f67885 by Sergey Sharybin September 13, 2016, 10:38 (GMT) |
Fix T49323: Ineffective bone roll calculation with low rig scale The code was expecting vector to be normalized, however after applying inverted object matrix it was possible to have scale applied to it. |
Revision 0307369 by Sergey Sharybin September 13, 2016, 09:33 (GMT) |
Fix T49336: Outliner allows to edit restrict flags for linked objects |
Revision ecbfa31 by Sergey Sharybin September 13, 2016, 09:05 (GMT) |
Cycles: Tweak empty boundbox children The idea here is to make assert failure to fail sooner on an incorrect node address rather than later with stack overflow. |
Revision 52038fd by Sergey Sharybin September 13, 2016, 08:59 (GMT) |
Fix T49290: Specific .blend with hair crashes in MacOS 2.78 RC1 on render The issue was caused by some false-positive empty non-AABB intersection. Tried to tweak it a bit so it does not record intersection anymore. Hopefully will work for all platforms. Tested here on iMac and Debian. |
Revision 54b0065 by Mike Erwin September 13, 2016, 07:21 (GMT) |
Gawain: fix Windows compile error MSVC was NOT happy about uint64_t, now it is. |
Revision 1b5b899 by Mike Erwin September 13, 2016, 06:51 (GMT) |
OpenGL: add built-in GPU_SHADER_3D_DEPTH_ONLY We?re discussing several techniques that require a depth pre-pass. |
Revision ddb1d56 by Mike Erwin September 13, 2016, 06:41 (GMT) |
Gawain: geometry batches (unfinished) Vertex Buffer to store vertex attribute data. Element List (AKA Index Buffer) to select which vertices to use. Batch combines these into an object that can be built once then drawn many times. Porting over from the C++ version? Most of this C code is compiled but unused. Some of it is not even compiled. Committing now in case I?m lost at sea. |
Revision 56c798e by Bastien Montagne September 13, 2016, 06:39 (GMT) |
API doc update script: Fix generated zipfile name, was broken in 'release' case... |
Revision b6bd299 by Mike Erwin September 13, 2016, 06:18 (GMT) |
Gawain: reorganize source code Put Gawain source code in a subfolder to make the boundary between the library and the rest of Blender clear. Changed Gawain?s license from Apache to Mozilla Public License. Has more essence of copyleft ? closer to GPL but not as restrictive. Split immediate.c into several files so parts can be reused (adding more files soon?) |
Revision 620724d by Julian Eisel September 12, 2016, 16:39 (GMT) |
Fix error in --debug-handlers printing Was missing else block (and also missing newline character). Caused by e672e7a070e698. |
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