Revision 11e9c5e by Kévin Dietrich August 17, 2016, 21:03 (GMT) |
Fix T49104: normal problem in imported Alembic objects Recompute the normals if the normals are supposed to be varying (e.g. in the ISchema). |
Revision 8e7bbe6 by Kévin Dietrich August 17, 2016, 20:26 (GMT) |
Alembic import: fix scene min/max time computation to take objects with transform animations into account. |
Revision 294b075 by Kévin Dietrich August 17, 2016, 20:26 (GMT) |
Fix T49081: Alembic sampling times are not taking start frame into account. This resulted in animations always starting at frame 0. |
August 17, 2016, 19:24 (GMT) |
Fix/add some tooltips to 'Object Align' operator options. |
Revision e3b5aa9 by Howard Trickey August 17, 2016, 15:24 (GMT) |
Revision 8cac980 by Mai Lavelle August 17, 2016, 14:43 (GMT) |
Cycles: Fix regression where smoke wouldn't show in renders |
Revision ab775b6 by Antonio Vazquez August 17, 2016, 14:23 (GMT) |
Fix T49102: Angle option of new GP brush settings is too restricted in value Now the range is between -90 to 90 degrees to give more customization options. |
Revision 47e08ee by Sergey Sharybin August 17, 2016, 12:51 (GMT) |
Fix T49086: UV Along Stroke can be set as vector input for environment texture |
Revision 294eac2 by Sergey Sharybin August 17, 2016, 12:00 (GMT) |
CMake: Move main platform checks to separate files Basically title says it all. The goal is to make platform maintenance easier, so you don't have to constantly scroll back and forth looking for if() branches to check which exact platform you're currently working on. Ideally we also would move option defaults to a platform files, but that i'm not sure how to implement in a nice way yet. Reviewers: mont29 Reviewed By: mont29 Differential Revision: https://developer.blender.org/D2148 |
Revision 186ee09 by Bastien Montagne August 17, 2016, 10:53 (GMT) |
More UI messages fixes and cleanup. |
Revision acbef39 by Sergey Sharybin August 17, 2016, 08:55 (GMT) |
2D stabilizer: Cover rotation tracks label with enabled flag |
Revision 1fb8bbc by Sergey Sharybin August 17, 2016, 08:49 (GMT) |
2D stabilizer: Use exact getter instead of regular one followed with frame check |
Revision 1e60535 by Sergey Sharybin August 17, 2016, 08:47 (GMT) |
2D stabilizer: Remove check for markers count in the track This would be a real disaster if track has no markers, which we should not masquerade and detect such weird cases as soon as possible. |
Revision 069bc40 by Sergey Sharybin August 17, 2016, 08:45 (GMT) |
2D stabilizer: Remove redundant rows from the interface |
Revision 83d94ef by Sergey Sharybin August 17, 2016, 08:40 (GMT) |
2D stabilizer: One more occurrence of len() in the drawing code |
Revision 1c633de by Sergey Sharybin August 17, 2016, 08:37 (GMT) |
2D Stabilizer: Use more consistent RNA naming for properties Annoying i did not notice this originally, but for RNA we need to keep things as much consistent as possible. |
Revision de28940 by Sergey Sharybin August 17, 2016, 08:37 (GMT) |
2D Stabilzier: Don't use len() for checking whether something is enabled or not This code runs on every redraw and iterates the whole tracks list, which is something we should avoid. |
Revision e392658 by Antonio Vazquez August 17, 2016, 07:11 (GMT) |
Fix T49100: Replace old tooltip for GPencil brush iterations |
Revision 34928ca by Antonio Vazquez August 17, 2016, 07:05 (GMT) |
GPencil: Change ruler line thickness to make it thicker |
Revision d8f036e by Mike Erwin August 17, 2016, 01:54 (GMT) |
OpenGL: draw NDOF guide with new immediate mode This is the rotation pivot guide for 3D mouse input. Work toward T49043 |
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