Revision 15c301f by Howard Trickey July 5, 2015, 17:31 (GMT) |
Change default for bevel to match previous behavior. Have reconsidered and feel it best to try matching previous behavior (doing "loop slides" where possible) as default. This will avoid the need to change regression tests, among other things. |
Revision 12aff8d by Howard Trickey July 5, 2015, 13:53 (GMT) |
Add 'loop slide' option to bevel. See T45260 Current behavior of bevel is to 'loop slide' along unbeveled edges when possible, but this produces uneven bevel widths sometimes, so this option lets user choose between having the loop slide effect or having more even bevel widths. Trying it out with default being 'no loop slide', so different from current behavior. May reverse this choice later, depending on user reactions. |
Revision 51e9a81 by Campbell Barton July 5, 2015, 12:35 (GMT) |
Correct vert-slide helper-line scale Was invalid in perspective view |
Revision 6022bfb by Campbell Barton July 5, 2015, 12:19 (GMT) |
Correct comment |
Revision 2b63ec2 by Bastien Montagne July 5, 2015, 08:55 (GMT) |
Fix T45319: Set same precision for 3D cursor location as other locations (objects', vertices', etc.). |
Revision 6de7f3c by Campbell Barton July 5, 2015, 04:34 (GMT) |
GPencil: use ctrl+x/del for dissolve Move dissolve into own operator (as with mesh/armature) |
Revision 68d72e2 by Howard Trickey July 4, 2015, 14:14 (GMT) |
Add key toggle (V) to bevel tool to turn vertex-only on/off. |
Revision 8d15cad by Thomas Dinges July 4, 2015, 11:17 (GMT) |
Cleanup: Typo in comment. |
Revision 631b53b by Campbell Barton July 4, 2015, 03:02 (GMT) |
RNA: Match enum string to UI name Having different terminology for enum's is confusing for scripters. |
Revision b997bda by Porteries Tristan July 3, 2015, 21:48 (GMT) |
BGE: Fix T45259 collision sensor registration. |
Revision 749f346 by Porteries Tristan July 3, 2015, 17:03 (GMT) |
BGE: Add alpha to coverage render mode. This patch add a new option for transparency meshes : Alpha to coverage, in the game setting panel in material. The alpha to coverage request a multisample, the best is 8x but 4x and 2x can also give nice render. 4x alpha clip : http://www.pasteall.org/pic/show.php?id=89464 4x alpha to coverage : http://www.pasteall.org/pic/show.php?id=89463 Reviewers: moguri, kupoman, campbellbarton, psy-fi Reviewed By: psy-fi Subscribers: lordloki, rdb Projects: #game_engine Differential Revision: https://developer.blender.org/D1354 |
Revision c503d17 by Bastien Montagne July 3, 2015, 16:56 (GMT) |
Fix T45281: IOR Value Slider with "Ctrl" modifier does not increment as intended. Looks like a typo in rB1b8069bd? |
Revision e42609d by Bastien Montagne July 3, 2015, 16:30 (GMT) |
Fix T45283: Blender crashes on some grayscale PNGs with alpha. PNG_COLOR_TYPE_GRAY colortype can have some values for alpha, in the same way as PNG_COLOR_TYPE_PALETTE colortype. In this case, we need two channels (grayscale and alpha), not one. |
Revision 97b431e by Thomas Szepe July 3, 2015, 15:07 (GMT) |
BGE: Add integer uniforms for 2D Filter Actually it is only possible to pass float properties to a 2D filter (GLSL fragment shader). This patch allows also to use integer properties for the 2D filter. Reviewers: sybren, agoose77, kupoman, moguri, lordloki, panzergame Reviewed By: lordloki, panzergame Projects: #game_engine Differential Revision: https://developer.blender.org/D1370 |
Revision 1ace327 by Bastien Montagne July 3, 2015, 13:55 (GMT) |
Walk mode: Add modal shortcuts in UI (header help message). |
Revision 9133f5a by Bastien Montagne July 3, 2015, 13:55 (GMT) |
Cleanup: 'return' parameters to the end of functions, and use 'r_' prefix for them. |
Revision 947cdb3 by Bastien Montagne July 3, 2015, 13:55 (GMT) |
UI: add ability to access/generate 'shortcuts strings' of modal keymaps. We already had that for global keymaps (used e.g. to generate shortcuts for menu entries), but this wasn�??t possible for modal keymaps yet (e.g. help message in header during transforms and other modal operation). This commit only adds needing background code, it does not change anything from user PoV. Modal operators will be updated to use it in comming weeks. Thanks to Campbell for revisions & suggestions. :) Differential Revision: https://developer.blender.org/D780 |
Revision 36426c3 by Sergey Sharybin July 3, 2015, 13:44 (GMT) |
Cycles: Code cleanup, double semicolon |
Revision 3129685 by Antonis Ryakiotakis July 3, 2015, 10:38 (GMT) |
Sequencer: srt export support. This commit adds a new operator that will compile the list of text strips into an srt file. No positioning is supported yet but will be added later. The operator can be found in the effect panel in the strip properties. |
Revision c864f5d by Sergey Sharybin July 3, 2015, 10:13 (GMT) |
Cycles: Error enqueueing split kernels should no longer cause infinite loop |
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