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Blenderin Git "master"-kehityshaaran kommitit.

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July 5, 2015, 17:31 (GMT)
Change default for bevel to match previous behavior.

Have reconsidered and feel it best to try matching previous behavior
(doing "loop slides" where possible) as default. This will avoid the
need to change regression tests, among other things.
July 5, 2015, 13:53 (GMT)
Add 'loop slide' option to bevel. See T45260

Current behavior of bevel is to 'loop slide' along unbeveled edges
when possible, but this produces uneven bevel widths sometimes,
so this option lets user choose between having the loop slide effect
or having more even bevel widths. Trying it out with default being
'no loop slide', so different from current behavior. May reverse this
choice later, depending on user reactions.
July 5, 2015, 12:35 (GMT)
Correct vert-slide helper-line scale

Was invalid in perspective view
July 5, 2015, 12:19 (GMT)
Correct comment
July 5, 2015, 08:55 (GMT)
Fix T45319: Set same precision for 3D cursor location as other locations (objects', vertices', etc.).
July 5, 2015, 04:34 (GMT)
GPencil: use ctrl+x/del for dissolve

Move dissolve into own operator (as with mesh/armature)
July 4, 2015, 14:14 (GMT)
Add key toggle (V) to bevel tool to turn vertex-only on/off.
July 4, 2015, 11:17 (GMT)
Cleanup: Typo in comment.
July 4, 2015, 03:02 (GMT)
RNA: Match enum string to UI name

Having different terminology for enum's is confusing for scripters.
July 3, 2015, 21:48 (GMT)
BGE: Fix T45259 collision sensor registration.
July 3, 2015, 17:03 (GMT)
BGE: Add alpha to coverage render mode.

This patch add a new option for transparency meshes : Alpha to coverage, in the game setting panel in material.
The alpha to coverage request a multisample, the best is 8x but 4x and 2x can also give nice render.

4x alpha clip : http://www.pasteall.org/pic/show.php?id=89464
4x alpha to coverage : http://www.pasteall.org/pic/show.php?id=89463

Reviewers: moguri, kupoman, campbellbarton, psy-fi

Reviewed By: psy-fi

Subscribers: lordloki, rdb

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1354
July 3, 2015, 16:56 (GMT)
Fix T45281: IOR Value Slider with "Ctrl" modifier does not increment as intended.

Looks like a typo in rB1b8069bd?
July 3, 2015, 16:30 (GMT)
Fix T45283: Blender crashes on some grayscale PNGs with alpha.

PNG_COLOR_TYPE_GRAY colortype can have some values for alpha, in the same way as
PNG_COLOR_TYPE_PALETTE colortype.

In this case, we need two channels (grayscale and alpha), not one.
Revision 97b431e by Thomas Szepe
July 3, 2015, 15:07 (GMT)
BGE: Add integer uniforms for 2D Filter

Actually it is only possible to pass float properties to a 2D filter (GLSL fragment shader).
This patch allows also to use integer properties for the 2D filter.

Reviewers: sybren, agoose77, kupoman, moguri, lordloki, panzergame

Reviewed By: lordloki, panzergame

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1370
July 3, 2015, 13:55 (GMT)
Walk mode: Add modal shortcuts in UI (header help message).
July 3, 2015, 13:55 (GMT)
Cleanup: 'return' parameters to the end of functions, and use 'r_' prefix for them.
July 3, 2015, 13:55 (GMT)
UI: add ability to access/generate 'shortcuts strings' of modal keymaps.

We already had that for global keymaps (used e.g. to generate shortcuts for menu entries),
but this wasn�??t possible for modal keymaps yet (e.g. help message in header during
transforms and other modal operation).

This commit only adds needing background code, it does not change anything from user PoV.
Modal operators will be updated to use it in comming weeks.

Thanks to Campbell for revisions & suggestions. :)

Differential Revision: https://developer.blender.org/D780
July 3, 2015, 13:44 (GMT)
Cycles: Code cleanup, double semicolon
July 3, 2015, 10:38 (GMT)
Sequencer: srt export support.

This commit adds a new operator that will compile the list of text
strips into an srt file. No positioning is supported yet but will
be added later.

The operator can be found in the effect panel in the strip properties.
July 3, 2015, 10:13 (GMT)
Cycles: Error enqueueing split kernels should no longer cause infinite loop
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