Revision 12e7c7f by Campbell Barton April 26, 2015, 07:19 (GMT) |
BMesh: BM_ELEM_CD_GET_VOID_P cast removed const |
Revision 3917e9f by Campbell Barton April 26, 2015, 07:19 (GMT) |
Macro GENERIC_TYPE_ANY map many types to one value |
Revision bc160d8 by Thomas Dinges April 25, 2015, 22:42 (GMT) |
Cleanup: Code style. |
Revision 8dd055c by Thomas Dinges April 25, 2015, 22:06 (GMT) |
Cleanup: Update Lookup table comments. |
April 25, 2015, 21:51 (GMT) |
Cycles: Add Mirror ball mapping to camera panorama options The projection code was already in place, so this just exposes the option. Differential Revision: https://developer.blender.org/D1079 |
Revision 01dda9a by Campbell Barton April 25, 2015, 11:16 (GMT) |
correct own error in recent ngon creation edit |
Revision 9eb1910 by Campbell Barton April 25, 2015, 10:47 (GMT) |
Fix neg-scaled project-paint in perspective mode |
Revision 89f5a09 by Campbell Barton April 25, 2015, 10:15 (GMT) |
Cleanup: use 8 space indent for multi-line args |
Revision a7381cc by Campbell Barton April 25, 2015, 07:26 (GMT) |
BMesh: simplify BM_face_create_ngon Was doing quite a lot of unnecessary steps. Now construct the sorted verts, edges /w error checking, in a single loop. |
April 25, 2015, 03:11 (GMT) |
UI: Panel drag-collapse D1233, Adds a way to quickly open/close multiple panels by holding LMB and dragging over the desired panels, Suggested by @maxon The decision if the panels are opened or closed is made based on the first Panel the user drags over. If it is closed, all panels he drags over are opened (including the first one) if it's opened, they get closed (matching existing drag-toggle logic). |
Revision 0221a11 by Campbell Barton April 25, 2015, 02:54 (GMT) |
Project Paint: save 8 bytes per pixel (re-align) |
Revision 86d3a1f by Campbell Barton April 25, 2015, 02:29 (GMT) |
Cleanup |
Revision 3bffcc6 by Julian Eisel April 24, 2015, 23:29 (GMT) |
Fix T42495: Fullscreen area icon glitch Tried a couple of things to trigger an update/redraw for the exact right moment (sending azone update event, timer, delayed redraw, etc) but this seems to work rock solid without being *that* ugly. |
Revision de8e89d by Julian Eisel April 24, 2015, 18:08 (GMT) |
Fix T44405: Importing keyconfig with changed shortcut in "Screen Global" causes rapid fullscreen toggeling |
Revision 7e66f0e by Dalai Felinto April 24, 2015, 16:07 (GMT) |
Multi-View: Set Stereo 3D operator support for EXEC calls |
Revision 27ac96d by Dalai Felinto April 24, 2015, 16:06 (GMT) |
Multi-View: rolls back to a non quadbuffer friendly window if displaymode changes from pageflip to something else In some cases the graphic card supports quadbuffer, but not the display. In this case it is nice to go back to a window that does not have quadbuffer if you change back to anaglyph, interlace, ... Otherwise you may be stuck with a flickering window |
Revision fb17a3f by Dalai Felinto April 24, 2015, 15:00 (GMT) |
Multi-View: Time Sequencial (aka pageflip, aka quadbuffer) stereo support TODO: I would be nicer if we could set win at file opening to the current open window, but I'll implement this later. |
Revision 3247512 by Inês Almeida April 24, 2015, 13:08 (GMT) |
correcting typos in python api docs |
Revision 80d75cb by Antonis Ryakiotakis April 24, 2015, 12:11 (GMT) |
Add debug option --debug-gpumem to show GPU memory used in status bar. Only used in ATIs and NVIDIAs. Used extensions are: https://www.opengl.org/registry/specs/ATI/meminfo.txt http://developer.download.nvidia.com/opengl/specs/ If you read the documentation, the numbers are not supposed to be exact and also depend on the time when the call is made. The numbers can also change quite quickly. It's only meant to give a rough measure of what is going on. |
Revision c2f8614 by Howard Trickey April 24, 2015, 11:29 (GMT) |
Fix T44492: knife tool should cut across a split edge. Added filter condition in visibility check that prevented a "butting-up-against" face from obscuring an edge. |
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